(compute_trt_identity, compute_trt_shuffle): Add comments.
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@@ -170,6 +170,15 @@ set_case_table (table, standard)
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return table;
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}
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/* Using the scratch array at BYTES of which the first DEPTH elements
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are already set, and using the multi-byte structure inherited from
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TRT, make INVERSE be an identity mapping. That is, for each slot
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that's indexed by a single byte, store that byte in INVERSE.
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Where TRT has a subtable, make a corresponding subtable in INVERSE
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and recursively initialize that subtable so that its elements are
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the multi-byte characters that correspond to the index bytes.
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This is the first step in generating an inverse mapping. */
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static void
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compute_trt_identity (bytes, depth, trt, inverse)
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unsigned char *bytes;
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@@ -201,6 +210,12 @@ compute_trt_identity (bytes, depth, trt, inverse)
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}
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}
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/* Using the scratch array at BYTES of which the first DEPTH elements
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are already set, permute the elements of INVERSE (which is initially
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an identity mapping) so that it has one cycle for each equivalence
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class induced by the translation table TRT. IBASE is the lispy
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version of the outermost (depth 0) instance of INVERSE. */
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static void
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compute_trt_shuffle (bytes, depth, ibase, trt, inverse)
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unsigned char *bytes;
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