(toplevel): Add function prototypes.
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16
src/indent.h
16
src/indent.h
@@ -50,8 +50,10 @@ struct position
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int tab_offset;
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};
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struct position *compute_motion ();
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struct position *vmotion ();
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struct position *compute_motion P_ ((int, int, int, int, int, int, int,
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int, int, int, struct window *));
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struct position *vmotion P_ ((int, int, struct window *));
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int skip_invisible P_ ((int, int *, int, Lisp_Object));
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/* Value of point when current_column was called */
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extern int last_known_column_point;
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@@ -61,9 +63,11 @@ extern int last_known_column_point;
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/* Return true iff the display table DISPTAB specifies the same widths
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for characters as WIDTHTAB. We use this to decide when to
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invalidate the buffer's column_cache. */
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extern int disptab_matches_widthtab ( /* struct Lisp_Vector *disptab,
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struct Lisp_Vector *widthtab */ );
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int disptab_matches_widthtab P_ ((struct Lisp_Char_Table *disptab,
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struct Lisp_Vector *widthtab));
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/* Recompute BUF's width table, using the display table DISPTAB. */
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extern void recompute_width_table ( /* struct buffer *buf,
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struct Lisp_Vector *disptab */ );
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void recompute_width_table P_ ((struct buffer *buf,
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struct Lisp_Char_Table *disptab));
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