(mouse-drag-region-1): Un-comment-out this function.
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@@ -128,36 +128,36 @@ This must be bound to a button-down mouse event."
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;; Turn off the old mark when we set up an empty region.
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(setq deactivate-mark t)))
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;;;Nice hack, but too slow.
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;;;(defun mouse-drag-region-1 (click)
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;;; "Set the region to the text that the mouse is dragged over.
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;;;This must be bound to a button-down mouse event."
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;;; (interactive "e")
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;;; (let (newmark)
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;;; (let ((posn (event-start click))
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;;; done event omark (mark-active t))
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;;; (select-window (posn-window posn))
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;;; (setq omark (and mark-active (mark)))
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;;; (if (numberp (posn-point posn))
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;;; (goto-char (posn-point posn)))
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;;; ;; Set mark temporarily, so highlighting does what we want.
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;;; (set-marker (mark-marker) (point))
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;;; (track-mouse
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;;; (while (not done)
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;;; (setq event (read-event))
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;;; (if (eq (car-safe event) 'mouse-movement)
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;;; (goto-char (posn-point (event-start event)))
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;;; ;; Exit when we get the drag event; ignore that event.
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;;; (setq done t))))
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;;; (if (/= (mark) (point))
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;;; (setq newmark (mark)))
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;;; ;; Restore previous mark status.
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;;; (if omark (set-marker (mark-marker) omark)))
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;;; ;; Now, if we dragged, set the mark at the proper place.
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;;; (if newmark
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;;; (push-mark newmark t)
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;;; ;; Turn off the old mark when we set up an empty region.
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;;; (setq deactivate-mark t))))
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;;;Nice hack, but too slow, so not normally in use.
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(defun mouse-drag-region-1 (click)
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"Set the region to the text that the mouse is dragged over.
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This must be bound to a button-down mouse event."
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(interactive "e")
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(let (newmark)
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(let ((posn (event-start click))
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done event omark (mark-active t))
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(select-window (posn-window posn))
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(setq omark (and mark-active (mark)))
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(if (numberp (posn-point posn))
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(goto-char (posn-point posn)))
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;; Set mark temporarily, so highlighting does what we want.
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(set-marker (mark-marker) (point))
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(track-mouse
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(while (not done)
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(setq event (read-event))
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(if (eq (car-safe event) 'mouse-movement)
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(goto-char (posn-point (event-start event)))
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;; Exit when we get the drag event; ignore that event.
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(setq done t))))
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(if (/= (mark) (point))
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(setq newmark (mark)))
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;; Restore previous mark status.
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(if omark (set-marker (mark-marker) omark)))
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;; Now, if we dragged, set the mark at the proper place.
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(if newmark
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(push-mark newmark t t)
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;; Turn off the old mark when we set up an empty region.
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(setq deactivate-mark t))))
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(defun mouse-set-mark (click)
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"Set mark at the position clicked on with the mouse.
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