(rounding_driver): New function for systematic support of
2-argument rounding functions, so that `floor' isn't the only one that supports 2 arguments. (Fceiling, Ffloor, Fround, Ftruncate): Use it. (ceiling2, floor2, round2, truncate2, double_identity): New functions. (syms_of_floatfns): Define ceiling, round, and truncate even if LISP_FLOAT_TYPE is not defined.
This commit is contained in:
182
src/floatfns.c
182
src/floatfns.c
@@ -722,34 +722,17 @@ This is the same as the exponent of a float.")
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return val;
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}
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/* the rounding functions */
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DEFUN ("ceiling", Fceiling, Sceiling, 1, 1, 0,
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"Return the smallest integer no less than ARG. (Round toward +inf.)")
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(arg)
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register Lisp_Object arg;
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{
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CHECK_NUMBER_OR_FLOAT (arg, 0);
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if (FLOATP (arg))
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{
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double d;
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IN_FLOAT (d = ceil (XFLOAT (arg)->data), "ceiling", arg);
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FLOAT_TO_INT (d, arg, "ceiling", arg);
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}
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return arg;
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}
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#endif /* LISP_FLOAT_TYPE */
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DEFUN ("floor", Ffloor, Sfloor, 1, 2, 0,
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"Return the largest integer no greater than ARG. (Round towards -inf.)\n\
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With optional DIVISOR, return the largest integer no greater than ARG/DIVISOR.")
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(arg, divisor)
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/* the rounding functions */
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static Lisp_Object
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rounding_driver (arg, divisor, double_round, int_round2, name)
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register Lisp_Object arg, divisor;
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double (*double_round) ();
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EMACS_INT (*int_round2) ();
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char *name;
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{
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CHECK_NUMBER_OR_FLOAT (arg, 0);
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@@ -769,8 +752,8 @@ With optional DIVISOR, return the largest integer no greater than ARG/DIVISOR.")
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if (! IEEE_FLOATING_POINT && f2 == 0)
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Fsignal (Qarith_error, Qnil);
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IN_FLOAT2 (f1 = floor (f1 / f2), "floor", arg, divisor);
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FLOAT_TO_INT2 (f1, arg, "floor", arg, divisor);
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IN_FLOAT2 (f1 = (*double_round) (f1 / f2), name, arg, divisor);
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FLOAT_TO_INT2 (f1, arg, name, arg, divisor);
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return arg;
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}
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#endif
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@@ -781,13 +764,7 @@ With optional DIVISOR, return the largest integer no greater than ARG/DIVISOR.")
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if (i2 == 0)
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Fsignal (Qarith_error, Qnil);
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/* With C's /, the result is implementation-defined if either operand
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is negative, so use only nonnegative operands. */
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i1 = (i2 < 0
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? (i1 <= 0 ? -i1 / -i2 : -1 - ((i1 - 1) / -i2))
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: (i1 < 0 ? -1 - ((-1 - i1) / i2) : i1 / i2));
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XSETINT (arg, i1);
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XSETINT (arg, (*int_round2) (i1, i2));
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return arg;
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}
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@@ -795,14 +772,107 @@ With optional DIVISOR, return the largest integer no greater than ARG/DIVISOR.")
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if (FLOATP (arg))
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{
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double d;
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IN_FLOAT (d = floor (XFLOAT (arg)->data), "floor", arg);
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FLOAT_TO_INT (d, arg, "floor", arg);
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IN_FLOAT (d = (*double_round) (XFLOAT (arg)->data), name, arg);
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FLOAT_TO_INT (d, arg, name, arg);
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}
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#endif
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return arg;
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}
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/* With C's /, the result is implementation-defined if either operand
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is negative, so take care with negative operands in the following
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integer functions. */
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static EMACS_INT
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ceiling2 (i1, i2)
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EMACS_INT i1, i2;
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{
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return (i2 < 0
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? (i1 < 0 ? ((-1 - i1) / -i2) + 1 : - (i1 / -i2))
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: (i1 <= 0 ? - (-i1 / i2) : ((i1 - 1) / i2) + 1));
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}
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static EMACS_INT
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floor2 (i1, i2)
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EMACS_INT i1, i2;
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{
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return (i2 < 0
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? (i1 <= 0 ? -i1 / -i2 : -1 - ((i1 - 1) / -i2))
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: (i1 < 0 ? -1 - ((-1 - i1) / i2) : i1 / i2));
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}
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static EMACS_INT
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truncate2 (i1, i2)
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EMACS_INT i1, i2;
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{
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return (i2 < 0
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? (i1 < 0 ? -i1 / -i2 : - (i1 / -i2))
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: (i1 < 0 ? - (-i1 / i2) : i1 / i2));
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}
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static EMACS_INT
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round2 (i1, i2)
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EMACS_INT i1, i2;
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{
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/* The C language's division operator gives us one remainder R, but
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we want the remainder R1 on the other side of 0 if R1 is closer
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to 0 than R is; because we want to round to even, we also want R1
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if R and R1 are the same distance from 0 and if C's quotient is
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odd. */
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EMACS_INT q = i1 / i2;
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EMACS_INT r = i1 % i2;
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EMACS_INT abs_r = r < 0 ? -r : r;
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EMACS_INT abs_r1 = (i2 < 0 ? -i2 : i2) - abs_r;
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return q + (abs_r + (q & 1) <= abs_r1 ? 0 : (i2 ^ r) < 0 ? -1 : 1);
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}
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static double
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double_identity (d)
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double d;
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{
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return d;
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}
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DEFUN ("ceiling", Fceiling, Sceiling, 1, 2, 0,
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"Return the smallest integer no less than ARG. (Round toward +inf.)\n\
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With optional DIVISOR, return the smallest integer no less than ARG/DIVISOR.")
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(arg, divisor)
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Lisp_Object arg, divisor;
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{
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return rounding_driver (arg, divisor, ceil, ceiling2, "ceiling");
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}
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DEFUN ("floor", Ffloor, Sfloor, 1, 2, 0,
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"Return the largest integer no greater than ARG. (Round towards -inf.)\n\
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With optional DIVISOR, return the largest integer no greater than ARG/DIVISOR.")
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(arg, divisor)
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Lisp_Object arg, divisor;
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{
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return rounding_driver (arg, divisor, floor, floor2, "floor");
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}
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DEFUN ("round", Fround, Sround, 1, 2, 0,
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"Return the nearest integer to ARG.\n\
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With optional DIVISOR, return the nearest integer to ARG/DIVISOR.")
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(arg, divisor)
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Lisp_Object arg, divisor;
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{
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return rounding_driver (arg, divisor, rint, round2, "round");
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}
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DEFUN ("truncate", Ftruncate, Struncate, 1, 2, 0,
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"Truncate a floating point number to an int.\n\
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Rounds ARG toward zero.\n\
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With optional DIVISOR, truncate ARG/DIVISOR.")
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(arg, divisor)
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Lisp_Object arg, divisor;
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{
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return rounding_driver (arg, divisor, double_identity, truncate2,
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"truncate");
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}
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#ifdef LISP_FLOAT_TYPE
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Lisp_Object
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@@ -823,44 +893,6 @@ fmod_float (x, y)
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"mod", x, y);
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return make_float (f1);
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}
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DEFUN ("round", Fround, Sround, 1, 1, 0,
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"Return the nearest integer to ARG.")
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(arg)
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register Lisp_Object arg;
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{
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CHECK_NUMBER_OR_FLOAT (arg, 0);
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if (FLOATP (arg))
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{
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double d;
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/* Screw the prevailing rounding mode. */
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IN_FLOAT (d = rint (XFLOAT (arg)->data), "round", arg);
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FLOAT_TO_INT (d, arg, "round", arg);
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}
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return arg;
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}
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DEFUN ("truncate", Ftruncate, Struncate, 1, 1, 0,
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"Truncate a floating point number to an int.\n\
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Rounds the value toward zero.")
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(arg)
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register Lisp_Object arg;
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{
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CHECK_NUMBER_OR_FLOAT (arg, 0);
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if (FLOATP (arg))
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{
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double d;
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d = XFLOAT (arg)->data;
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FLOAT_TO_INT (d, arg, "truncate", arg);
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}
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return arg;
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}
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/* It's not clear these are worth adding. */
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@@ -1024,9 +1056,9 @@ syms_of_floatfns ()
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defsubr (&Sabs);
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defsubr (&Sfloat);
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defsubr (&Slogb);
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#endif /* LISP_FLOAT_TYPE */
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defsubr (&Sceiling);
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defsubr (&Sfloor);
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defsubr (&Sround);
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defsubr (&Struncate);
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#endif /* LISP_FLOAT_TYPE */
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defsubr (&Sfloor);
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}
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