(LEADING_CODE_8_BIT_CONTROL, CHARSET_8_BIT_CONTROL,

CHARSET_8_BIT_GRAPHIC): New macros.
(SINGLE_BYTE_CHAR_P): Make it faster by using casting.
(CHARSET_ISO_GRAPHIC_PLANE): Use XINT instead of XFASTINT.
(CHARSET_REVERSE_CHARSET): Likewise.
(CHARSET_VALID_P): Handle new charsets; eight-bit-control and
eight-bit-graphic.
(BYTES_BY_CHAR_HEAD, WIDTH_BY_CHAR_HEAD): Optimize for ASCII.
(CHAR_CHARSET, MAKE_CHAR, SPLIT_CHAR, CHAR_BYTES): Likewise.
(PARSE_MULTIBYTE_SEQ) [BYTE_COMBINING_DEBUG]: Abort if we
encounter an invalid multibyte sequence.
(PARSE_MULTIBYTE_SEQ) [not BYTE_COMBINING_DEBUG]: Assume multibyte
sequence is always valid.
(MAKE_NON_ASCII_CHAR, SPLIT_NON_ASCII_CHAR): These macros Deleted.
(UNIBYTE_STR_AS_MULTIBYTE_P, MULTIBYTE_STR_AS_UNIBYTE_P): New
macros.
(CHAR_STRING): For 8-bit characters, call char_to_string.
(INC_POS) [not BYTE_COMBINING_DEBUG]: Faster version.  Assume
multibyte sequence is always valid.
(BUF_INC_POS) [not BYTE_COMBINING_DEBUG]: Likewise.
(parse_str_as_multibyte, str_as_multibyte, str_to_multibyte,
str_as_unibyte): Extern them.
(BCOPY_SHORT): Fix a bug.
(CHAR_LEN): This macro deleted.  Callers changed to use
CHAR_BYTES.
(FETCH_STRING_CHAR_ADVANCE): Check multibyteness of STRING.
(FETCH_STRING_CHAR_ADVANCE_NO_CHECK): New macro.
(FETCH_CHAR_ADVANCE): Check multibyteness of the current buffer.
This commit is contained in:
Kenichi Handa
2000-05-19 23:54:05 +00:00
parent 2e344af3e7
commit 6e4dc3e1c3

View File

@@ -22,6 +22,8 @@ Boston, MA 02111-1307, USA. */
#ifndef _CHARSET_H
#define _CHARSET_H
/* #define BYTE_COMBINING_DEBUG */
/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
A character set ("charset" hereafter) is a meaningful collection
@@ -45,8 +47,8 @@ Boston, MA 02111-1307, USA. */
charset_id: Emacs Lisp integer of an identification number of a charset
charset: C integer of an identification number of a charset
Each charset (except for ASCII) is assigned a base leading-code
(range 0x80..0x9D). In addition, a charset of greater than 0xA0
Each charset (except for ascii) is assigned a base leading-code
(range 0x80..0x9E). In addition, a charset of greater than 0xA0
(whose base leading-code is 0x9A..0x9D) is assigned an extended
leading-code (range 0xA0..0xFE). In this case, each base
leading-code specify the allowable range of extended leading-code as
@@ -67,7 +69,11 @@ Boston, MA 02111-1307, USA. */
0x80 --never used--
0x81..0x8F official dim1 same as charset -- none --
0x90..0x99 official dim2 same as charset -- none --
0x9A..0x9F --never used--
0x9A..0x9D --never used--
0x9E official dim1 same as charset -- none --
(eight-bit-control)
0x9F official dim1 -- none -- -- none --
(eight-bit-graphic)
0xA0..0xDF private dim1 0x9A same as charset
of 1-column width
0xE0..0xEF private dim1 0x9B same as charset
@@ -88,6 +94,8 @@ Boston, MA 02111-1307, USA. */
#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */
#define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
/* Extended leading-code. */
/* Start of each extended leading-codes. */
#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
@@ -109,9 +117,10 @@ Boston, MA 02111-1307, USA. */
#define MAX_CHARSET 0xFE
/* Definition of special charsets. */
#define CHARSET_ASCII 0
#define CHARSET_ASCII 0 /* 0x00..0x7F */
#define CHARSET_8_BIT_CONTROL 0x9E /* 0x80..0x9F */
#define CHARSET_8_BIT_GRAPHIC 0x9F /* 0xA0..0xFF */
extern int charset_ascii; /* ASCII */
extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
@@ -120,8 +129,9 @@ extern int charset_latin_jisx0201; /* JISX0201.Roman (Japanese Roman) */
extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
/* Check if CH is the head of multi-byte form, i.e.,
an ASCII character or a base leading-code. */
/* Check if CH is an ASCII character or a base leading-code.
Nowadays, any byte can be the first byte of a character in a
multibyte buffer/string. So this macro name is not appropriate. */
#define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
@@ -158,26 +168,28 @@ extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
More precisely...
FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70".
This is to make all character codes except for ASCII greater than
256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1
character is 0 or 0x11..0x7F.
FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
and eight-bit-graphic) is "charset - 0x70". This is to make all
character codes except for ASCII and 8-bit codes greater than 256.
So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
0x11..0x7F.
FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
charset and "charset - 0xE0" for private charset. So, the range of
FIELD1 of DIMENSION2 character is 0x01..0x1E.
-----------------------------------------------------------------------
charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
-----------------------------------------------------------------------
ASCII 0 0 POSITION-CODE-1
DIMENSION1 0 charset - 0x70 POSITION-CODE-1
DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
-----------------------------------------------------------------------
-----------------------------------------------------------------------------
charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
-----------------------------------------------------------------------------
ascii 0 0 0x00..0x7F
eight-bit-control 0 1 0x00..0x1F
eight-bit-graphic 0 1 0x20..0x7F
DIMENSION1 0 charset - 0x70 POSITION-CODE-1
DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
-----------------------------------------------------------------------------
"(o)": official, "(p)": private
-----------------------------------------------------------------------
-----------------------------------------------------------------------------
*/
/* Masks of each field of character code. */
@@ -202,10 +214,10 @@ extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
/* Maximum character code currently used plus 1. */
#define MAX_CHAR (0x1F << 14)
/* 1 if C is an ASCII character, else 0. */
#define SINGLE_BYTE_CHAR_P(c) ((c) >= 0 && (c) < 0x100)
/* 1 if C is a single byte character, else 0. */
#define SINGLE_BYTE_CHAR_P(c) ((unsigned) (c) < 0x100)
/* 1 if BYTE is a character in itself, in multibyte mode. */
/* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
#define ASCII_BYTE_P(byte) ((byte) < 0x80)
/* A char-table containing information of each character set.
@@ -229,7 +241,7 @@ extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
CHARS (integer) is the number of characters in a dimension: 94 or 96.
WIDTH (integer) is the number of columns a character in the charset
occupies on the screen: one of 0, 1, and 2.
occupies on the screen: one of 0, 1, and 2..
DIRECTION (integer) is the rendering direction of characters in the
charset when rendering. If 0, render from left to right, else
@@ -242,11 +254,14 @@ extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
charset. All charsets of less than 0xA0 has the value 0.
ISO-FINAL-CHAR (character) is the final character of the
corresponding ISO 2022 charset.
corresponding ISO 2022 charset. It is -1 for such a character
that is used only internally (e.g. `eight-bit-control').
ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
while encoding to variants of ISO 2022 coding system, one of the
following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). It
is -1 for such a character that is used only internally
(e.g. `eight-bit-control').
REVERSE-CHARSET (integer) is the charset which differs only in
LEFT-TO-RIGHT value from the charset. If there's no such a
@@ -309,9 +324,9 @@ extern Lisp_Object Vcharset_table;
#define CHARSET_LEADING_CODE_EXT(charset) \
XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
#define CHARSET_ISO_FINAL_CHAR(charset) \
XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
#define CHARSET_REVERSE_CHARSET(charset) \
XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
@@ -331,7 +346,10 @@ extern Lisp_Object Vcharset_symbol_table;
#define CHARSET_VALID_P(charset) \
((charset) == 0 \
|| ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
|| ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET))
|| ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 \
&& (charset) <= MAX_CHARSET) \
|| ((charset) == CHARSET_8_BIT_CONTROL) \
|| ((charset) == CHARSET_8_BIT_GRAPHIC))
/* 1 if CHARSET is already defined, else 0. */
#define CHARSET_DEFINED_P(charset) \
@@ -339,72 +357,52 @@ extern Lisp_Object Vcharset_symbol_table;
&& !NILP (CHARSET_TABLE_ENTRY (charset)))
/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
Vcharset_table can be retrieved only the first byte of
Vcharset_table can be retrieved only by the first byte of
multi-byte form (an ASCII code or a base leading-code), we provide
here tables to be used by macros BYTES_BY_CHAR_HEAD and
WIDTH_BY_CHAR_HEAD for faster information retrieval. */
extern int bytes_by_char_head[256];
extern int width_by_char_head[256];
#define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head]
#define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head]
#define BYTES_BY_CHAR_HEAD(char_head) \
(ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
#define WIDTH_BY_CHAR_HEAD(char_head) \
(ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
/* Charset of the character C. */
#define CHAR_CHARSET(c) \
(SINGLE_BYTE_CHAR_P (c) \
? CHARSET_ASCII \
: ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
? CHAR_FIELD2 (c) + 0x70 \
: ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
? CHAR_FIELD1 (c) + 0x8F \
#define CHAR_CHARSET(c) \
(SINGLE_BYTE_CHAR_P (c) \
? (ASCII_BYTE_P (c) \
? CHARSET_ASCII \
: (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC) \
: ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
? CHAR_FIELD2 (c) + 0x70 \
: ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
? CHAR_FIELD1 (c) + 0x8F \
: CHAR_FIELD1 (c) + 0xE0)))
/* Return charset at the place pointed by P. */
#define CHARSET_AT(p) \
(*(p) < 0x80 \
? CHARSET_ASCII \
: (*(p) < LEADING_CODE_PRIVATE_11 \
? (int)*(p) \
: (*(p) <= LEADING_CODE_PRIVATE_22 \
? (int)*((p) + 1) \
: -1)))
/* Same as `CHARSET_AT ()' but perhaps runs faster because of an
additional argument C which is the code (byte) at P. */
#define FIRST_CHARSET_AT(p, c) \
((c) < 0x80 \
? CHARSET_ASCII \
: ((c) < LEADING_CODE_PRIVATE_11 \
? (int)(c) \
: ((c) <= LEADING_CODE_PRIVATE_22 \
? (int)*((p) + 1) \
: -1)))
/* Check if two characters C1 and C2 belong to the same charset. */
#define SAME_CHARSET_P(c1, c2) \
(SINGLE_BYTE_CHAR_P (c1) \
? SINGLE_BYTE_CHAR_P (c2) \
: (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
: (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK)))
/* Return a non-ASCII character of which charset is CHARSET and
position-codes are C1 and C2. DIMENSION1 character ignores C2. */
#define MAKE_NON_ASCII_CHAR(charset, c1, c2) \
(! CHARSET_DEFINED_P (charset) || CHARSET_DIMENSION (charset) == 1 \
? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : (c1)) \
: ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \
? ((((charset) - 0x8F) << 14) \
| ((c1) <= 0 ? 0 : ((c1) << 7)) | ((c2) <= 0 ? 0 : (c2))) \
: ((((charset) - 0xE0) << 14) \
| ((c1) <= 0 ? 0 : ((c1) << 7)) | ((c2) <= 0 ? 0 : (c2)))))
#define SAME_CHARSET_P(c1, c2) \
(c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
: (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
/* Return a character of which charset is CHARSET and position-codes
are C1 and C2. DIMENSION1 character ignores C2. */
#define MAKE_CHAR(charset, c1, c2) \
((charset) == CHARSET_ASCII \
? (c1) \
: MAKE_NON_ASCII_CHAR ((charset), (c1), (c2)))
#define MAKE_CHAR(charset, c1, c2) \
((charset) == CHARSET_ASCII \
? (c1) & 0x7F \
: (((charset) == CHARSET_8_BIT_CONTROL \
|| (charset) == CHARSET_8_BIT_GRAPHIC) \
? ((c1) & 0x7F) | 0x80 \
: (! CHARSET_DEFINED_P (charset) || CHARSET_DIMENSION (charset) == 1 \
? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : (c1)) \
: ((((charset) \
- ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
<< 14) \
| ((c2) <= 0 ? 0 : ((c2) & 0x7F)) \
| ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
/* If GENERICP is nonzero, return nonzero iff C is a valid normal or
generic character. If GENERICP is zero, return nonzero iff C is a
@@ -419,53 +417,70 @@ extern int width_by_char_head[256];
#define DEFAULT_NONASCII_INSERT_OFFSET 0x800
/* Parse string STR of length LENGTH and check if a multibyte
characters is at STR. If so, set BYTES for that character, else
set BYTES to 1. */
/* Parse multibyte string STR of length LENGTH and set BYTES to the
byte length of a character at STR. */
#ifdef BYTE_COMBINING_DEBUG
#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
do { \
int i = 1; \
while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++; \
if (i == 1) \
(bytes) = 1; \
else \
{ \
(bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
if ((bytes) > (length)) \
(bytes) = (length); \
} \
(bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
if ((bytes) > i) \
abort (); \
} while (0)
/* The charset of non-ASCII character C is stored in CHARSET, and the
position-codes of C are stored in C1 and C2.
We store -1 in C2 if the character is just 2 bytes.
#else /* not BYTE_COMBINING_DEBUG */
Do not use this macro for an ASCII character. */
#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
(bytes) = BYTES_BY_CHAR_HEAD ((str)[0])
#define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \
((c) & CHAR_FIELD1_MASK \
? (charset = (CHAR_FIELD1 (c) \
+ ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
c1 = CHAR_FIELD2 (c), \
c2 = CHAR_FIELD3 (c)) \
: (charset = CHAR_FIELD2 (c) + 0x70, \
c1 = CHAR_FIELD3 (c), \
c2 = -1))
#endif /* not BYTE_COMBINING_DEBUG */
/* Return 1 iff the byte sequence at unibyte string STR (LENGTH bytes)
is valid as a multibyte form. If valid, by a side effect, BYTES is
set to the byte length of the multibyte form. */
#define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes) \
(((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])) == 1 \
|| ((str)[0] != LEADING_CODE_8_BIT_CONTROL \
&& (bytes) <= (length) \
&& !CHAR_HEAD_P ((str)[1]) \
&& ((bytes) == 2 \
|| (!CHAR_HEAD_P ((str)[2]) \
&& ((bytes) == 3 \
|| !CHAR_HEAD_P ((str)[3]))))))
/* Return 1 iff the byte sequence at multibyte string STR is valid as
a unibyte form. By a side effect, BYTES is set to the byte length
of one character at STR. */
#define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]), \
(str)[0] != LEADING_CODE_8_BIT_CONTROL)
/* The charset of character C is stored in CHARSET, and the
position-codes of C are stored in C1 and C2.
We store -1 in C2 if the dimension of the charset is 1. */
#define SPLIT_CHAR(c, charset, c1, c2) \
(SINGLE_BYTE_CHAR_P (c) \
? charset = CHARSET_ASCII, c1 = (c), c2 = -1 \
: SPLIT_NON_ASCII_CHAR (c, charset, c1, c2))
#define SPLIT_CHAR(c, charset, c1, c2) \
(SINGLE_BYTE_CHAR_P (c) \
? ((charset = ASCII_BYTE_P (c) \
? CHARSET_ASCII \
: (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC), \
c1 = (c), c2 = -1) \
: ((c) & CHAR_FIELD1_MASK \
? (charset = (CHAR_FIELD1 (c) \
+ ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
c1 = CHAR_FIELD2 (c), \
c2 = CHAR_FIELD3 (c)) \
: (charset = CHAR_FIELD2 (c) + 0x70, \
c1 = CHAR_FIELD3 (c), \
c2 = -1)))
/* Return 1 iff character C has valid printable glyph. */
#define CHAR_PRINTABLE_P(c) \
(SINGLE_BYTE_CHAR_P (c) \
|| char_printable_p (c))
#define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
/* The charset of the character at STR is stored in CHARSET, and the
position-codes are stored in C1 and C2.
@@ -489,9 +504,10 @@ extern int iso_charset_table[2][2][128];
#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
/* Return how many bytes C will occupy in a multibyte buffer. */
#define CHAR_BYTES(c) \
((SINGLE_BYTE_CHAR_P ((c)) || ((c) & ~((1 << CHARACTERBITS) - 1))) \
? 1 : char_bytes (c))
#define CHAR_BYTES(c) \
(SINGLE_BYTE_CHAR_P (c) \
? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2) \
: char_bytes (c))
/* The following two macros CHAR_STRING and STRING_CHAR are the main
entry points to convert between Emacs two types of character
@@ -499,14 +515,14 @@ extern int iso_charset_table[2][2][128];
code). */
/* Store multi-byte form of the character C in STR. The caller should
allocate at least 4-byte area at STR in advance. Returns the
length of the multi-byte form. If C is an invalid character code,
signal an error. */
allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
advance. Returns the length of the multi-byte form. If C is an
invalid character code, signal an error. */
#define CHAR_STRING(c, str) \
(SINGLE_BYTE_CHAR_P (c) \
? *(str) = (unsigned char)(c), 1 \
: char_to_string (c, (unsigned char *)str))
(ASCII_BYTE_P (c) \
? (*(str) = (unsigned char)(c), 1) \
: char_to_string (c, (unsigned char *) str))
/* Return a character code of the character of which multi-byte form
is at STR and the length is LEN. If STR doesn't contain valid
@@ -526,15 +542,34 @@ extern int iso_charset_table[2][2][128];
? ((actual_len) = 1), (unsigned char) *(str) \
: string_to_char (str, len, &(actual_len)))
/* Fetch the "next" multibyte character from Lisp string STRING
at byte position BYTEIDX, character position CHARIDX.
Store it into OUTPUT.
/* Fetch the "next" character from Lisp string STRING at byte position
BYTEIDX, character position CHARIDX. Store it into OUTPUT.
All the args must be side-effect-free.
BYTEIDX and CHARIDX must be lvalues;
we increment them past the character fetched. */
#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
if (1) \
{ \
CHARIDX++; \
if (STRING_MULTIBYTE (STRING)) \
{ \
unsigned char *ptr = &XSTRING (STRING)->data[BYTEIDX]; \
int space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
int actual_len; \
\
OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
BYTEIDX += actual_len; \
} \
else \
OUTPUT = XSTRING (STRING)->data[BYTEIDX++]; \
} \
else
/* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte. */
#define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX) \
if (1) \
{ \
unsigned char *fetch_string_char_ptr = &XSTRING (STRING)->data[BYTEIDX]; \
@@ -550,23 +585,27 @@ if (1) \
} \
else
/* Like FETCH_STRING_CHAR_SPACE_LEFT but fetch character from the
current buffer. */
/* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
buffer. */
#define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX) \
if (1) \
{ \
unsigned char *fetch_buf_char_ptr = BYTE_POS_ADDR (BYTEIDX); \
int fetch_buf_char_space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) \
- BYTEIDX); \
int actual_len; \
\
OUTPUT \
= STRING_CHAR_AND_LENGTH (fetch_buf_char_ptr, \
fetch_buf_char_space_left, actual_len); \
\
BYTEIDX += actual_len; \
CHARIDX++; \
if (!NILP (current_buffer->enable_multibyte_characters)) \
{ \
unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
int actual_len; \
\
OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
BYTEIDX += actual_len; \
} \
else \
{ \
OUTPUT = *(BYTE_POS_ADDR (BYTEIDX)); \
BYTEIDX++; \
} \
} \
else
@@ -583,6 +622,9 @@ else
the next character boundary. This macro relies on the fact that
*GPT_ADDR and *Z_ADDR are always accessible and the values are
'\0'. No range checking of POS. */
#ifdef BYTE_COMBINING_DEBUG
#define INC_POS(pos_byte) \
do { \
unsigned char *p = BYTE_POS_ADDR (pos_byte); \
@@ -597,6 +639,16 @@ else
pos_byte++; \
} while (0)
#else /* not BYTE_COMBINING_DEBUG */
#define INC_POS(pos_byte) \
do { \
unsigned char *p = BYTE_POS_ADDR (pos_byte); \
pos_byte += BYTES_BY_CHAR_HEAD (*p); \
} while (0)
#endif /* not BYTE_COMBINING_DEBUG */
/* Decrease the buffer byte position POS_BYTE of the current buffer to
the previous character boundary. No range checking of POS. */
#define DEC_POS(pos_byte) \
@@ -650,6 +702,9 @@ while (0)
the next character boundary. This macro relies on the fact that
*GPT_ADDR and *Z_ADDR are always accessible and the values are
'\0'. No range checking of POS_BYTE. */
#ifdef BYTE_COMBINING_DEBUG
#define BUF_INC_POS(buf, pos_byte) \
do { \
unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
@@ -664,6 +719,16 @@ while (0)
pos_byte++; \
} while (0)
#else /* not BYTE_COMBINING_DEBUG */
#define BUF_INC_POS(buf, pos_byte) \
do { \
unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
pos_byte += BYTES_BY_CHAR_HEAD (*p); \
} while (0)
#endif /* not BYTE_COMBINING_DEBUG */
/* Decrease the buffer byte position POS_BYTE of the current buffer to
the previous character boundary. No range checking of POS_BYTE. */
#define BUF_DEC_POS(buf, pos_byte) \
@@ -706,9 +771,13 @@ extern int char_to_string P_ ((int, unsigned char *));
extern int string_to_char P_ ((const unsigned char *, int, int *));
extern int char_printable_p P_ ((int c));
extern int multibyte_form_length P_ ((const unsigned char *, int));
extern void parse_str_as_multibyte P_ ((unsigned char *, int, int *, int *));
extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
extern int str_to_multibyte P_ ((unsigned char *, int, int));
extern int str_as_unibyte P_ ((unsigned char *, int));
extern int get_charset_id P_ ((Lisp_Object));
extern int find_charset_in_str P_ ((unsigned char *, int, int *,
Lisp_Object, int));
extern int find_charset_in_text P_ ((unsigned char *, int, int, int *,
Lisp_Object));
extern int strwidth P_ ((unsigned char *, int));
extern int char_bytes P_ ((int));
extern int char_valid_p P_ ((int, int));
@@ -724,17 +793,14 @@ extern Lisp_Object Vauto_fill_chars;
/* Copy LEN bytes from FROM to TO. This macro should be used only
when a caller knows that LEN is short and the obvious copy loop is
faster than calling bcopy which has some overhead. */
faster than calling bcopy which has some overhead. Copying a
multibyte sequence of a multibyte character is the typical case. */
#define BCOPY_SHORT(from, to, len) \
do { \
int i = len; \
unsigned char *from_p = from, *to_p = to; \
while (i--) *from_p++ = *to_p++; \
while (i--) *to_p++ = *from_p++; \
} while (0)
/* Length of C in bytes. */
#define CHAR_LEN(C) CHARSET_BYTES (CHAR_CHARSET ((C)))
#endif /* _CHARSET_H */