* character.h (FETCH_CHAR_ADVANCE): Rename locals to avoid shadowing.
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@@ -1,5 +1,7 @@
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2011-03-16 Paul Eggert <eggert@cs.ucla.edu>
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* character.h (FETCH_CHAR_ADVANCE): Rename locals to avoid shadowing.
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* font.c (font_unparse_xlfd): Don't mix pointers to variables with
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pointers to constants.
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(font_parse_fcname): Remove unused vars.
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@@ -417,10 +417,10 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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if (!NILP (BVAR (current_buffer, enable_multibyte_characters))) \
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{ \
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unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
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int len; \
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int string_len; \
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\
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OUTPUT= STRING_CHAR_AND_LENGTH (ptr, len); \
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BYTEIDX += len; \
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OUTPUT= STRING_CHAR_AND_LENGTH (ptr, string_len); \
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BYTEIDX += string_len; \
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} \
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else \
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{ \
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