(item_properties): New variable.
(ITEM_PROPERTY_...): New macros.
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@@ -203,6 +203,36 @@ extern int this_command_key_count;
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generated by the next character. */
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extern Lisp_Object internal_last_event_frame;
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/* This holds a Lisp vector that holds the properties of a single
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menu item while decoding it in parse_menu_item.
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Using a Lisp vector to hold this information while we decode it
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takes care of protecting all the data from GC. */
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extern Lisp_Object item_properties;
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/* This describes the elements of item_properties.
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The first element is not a property, it is a pointer to the item properties
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that is saved for GC protection. */
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#define ITEM_PROPERTY_ITEM 0
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/* The item string. */
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#define ITEM_PROPERTY_NAME 1
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/* Start of initilize to nil */
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/* The binding: nil, a command or a keymap. */
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#define ITEM_PROPERTY_DEF 2
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/* The keymap if the binding is a keymap, otherwise nil. */
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#define ITEM_PROPERTY_MAP 3
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/* Nil, :radio or :toggle. */
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#define ITEM_PROPERTY_TYPE 4
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/* Nil or a string describing an equivalent key binding. */
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#define ITEM_PROPERTY_KEYEQ 5
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/* Not nil if a selected toggle box or radio button, otherwise nil. */
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#define ITEM_PROPERTY_SELECTED 6
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/* Place for a help string. Not yet used. */
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#define ITEM_PROPERTY_HELP 7
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/* Start of initilize to t */
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/* Last property. */
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/* Not nil if item is enabled. */
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#define ITEM_PROPERTY_ENABLE 8
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/* Macros for dealing with lispy events. */
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/* True iff EVENT has data fields describing it (i.e. a mouse click). */
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@@ -261,6 +291,9 @@ extern Lisp_Object Vkeyboard_translate_table;
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extern Lisp_Object map_prompt P_ ((Lisp_Object));
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extern int parse_menu_item ();
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extern void echo_now P_ ((void));
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extern void init_kboard P_ ((KBOARD *));
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extern void delete_kboard P_ ((KBOARD *));
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