Files
emacs/java/org/gnu/emacs/EmacsPaintQueue.java
Po Lu a32963e11f Update Android port
* Makefile.in (java): Depend on info.
(MAKEFILE_NAME):
(config.status): Remove unneeded changes.
* configure.ac (BUILD_DETAILS, ANDROID_STUBIFY): Don't require a
C++ compiler on Android.
* java/AndroidManifest.xml: <EmacsActivity>: Set launchMode
appropriately.  <EmacsMultitaskActivity>: New activity.
* java/Makefile.in (CROSS_BINS): Add EmacsClient.
* java/org/gnu/emacs/EmacsActivity.java (EmacsActivity)
(onCreate): Use the window attachment manager.
* java/org/gnu/emacs/EmacsCopyArea.java (EmacsCopyArea)
(paintTo): Implement clip masks correctly.
* java/org/gnu/emacs/EmacsDrawRectangle.java (getRect, paintTo):
Fix damage tracking rectangles.
* java/org/gnu/emacs/EmacsFontDriver.java (FontSpec, toString):
New function.
(FontMetrics, EmacsFontDriver): Fix signature of textExtents.
* java/org/gnu/emacs/EmacsMultitaskActivity.java
(EmacsMultitaskActivity): New file.
* java/org/gnu/emacs/EmacsNative.java (EmacsNative): New
functions sendFocusIn, sendFocusOut, sendWindowAction.
* java/org/gnu/emacs/EmacsPaintQueue.java (run): Fix clipping
handling.
* java/org/gnu/emacs/EmacsPixmap.java (EmacsPixmap): Add
constructor for mutable pixmaps.
* java/org/gnu/emacs/EmacsSdk23FontDriver.java
(EmacsSdk23FontDriver): New file.
* java/org/gnu/emacs/EmacsSdk7FontDriver.java
(EmacsSdk7FontDriver, Sdk7Typeface, Sdk7FontEntity, Sdk7FontObject)
(checkMatch, hasChar, encodeChar): Implement text display and
fix font metrics semantics.

* java/org/gnu/emacs/EmacsService.java (EmacsService): Remove
availableChildren.
(getLibraryDirectory, onCreate): Pass pixel density to Emacs.
(clearArea): Fix arguments.  Switch to using the window
attachment manager.
* java/org/gnu/emacs/EmacsSurfaceView.java (surfaceChanged)
(surfaceCreated): Flip buffers on surface attachment.
* java/org/gnu/emacs/EmacsView.java (EmacsView, swapBuffers):
New argument FORCE.  Always swap if it is true.
(onKeyMultiple, onFocusChanged): New functions.

* java/org/gnu/emacs/EmacsWindow.java (EmacsWindow, destroyHandle)
(run): Switch to using the window attachment manager.
* java/org/gnu/emacs/EmacsWindowAttachmentManager.java
(EmacsWindowAttachmentManager): New file.

* lisp/cus-edit.el (custom-button, custom-button-mouse)
(custom-button-pressed):
* lisp/faces.el (tool-bar): Define faces correctly on Android.
* src/android.c (struct android_emacs_pixmap): Add mutable
constructor.
(struct android_emacs_drawable): New structure.
(android_write_event): Check if event queue hasn't yet been
initialized.
(android_select): Set errno to EINTR if pselect fails.
(android_close): Remove unused debugging code.
(android_get_home_directory): New function.
(Java_org_gnu_emacs_EmacsNative_setEmacsParams): Set pixel
density and compute game path.
(android_init_emacs_drawable): New function.
(Java_org_gnu_emacs_EmacsNative_sendKeyPress): New argument
`unicode_char'.  Pass it in events.
(Java_org_gnu_emacs_EmacsNative_sendKeyRelease): Likewise.
(Java_org_gnu_emacs_EmacsNative_sendFocusIn)
(Java_org_gnu_emacs_EmacsNative_sendFocusOut)
(Java_org_gnu_emacs_EmacsNative_sendWindowAction): New
functions.
(android_resolve_handle): Export function.
(android_change_gc): Clear clip rects under the right
circumstances.  Set right clip mask field.
(android_create_pixmap_from_bitmap_data): Use correct alpha
channels.
(android_create_pixmap): Create mutable pixmap and avoid
redundant color array allocation.
(android_create_bitmap_from_data, android_create_image)
(android_destroy_image, android_put_pixel, android_get_pixel)
(android_get_image, android_put_image, faccessat): New
functions.

* src/android.h: Update prototypes.

* src/androidfns.c (android_default_font_parameter): Prefer
monospace to Droid Sans Mono.
* src/androidfont.c (struct android_emacs_font_driver): New
method `draw'.
(struct android_emacs_font_spec): New field `dpi'.
(struct androidfont_info): Add font metrics cache.
(android_init_font_driver, android_init_font_spec): Adjust
accordingly.
(androidfont_from_lisp, androidfont_from_java): Handle new
fields.
(androidfont_draw): Implement function.
(androidfont_open_font): Set pixel size correctly.
(androidfont_close_font): Free metrics cache.
(androidfont_cache_text_extents)
(androidfont_check_cached_extents): New functions.
(androidfont_text_extents): Cache glyph metrics somewhere for
future use.
(androidfont_list_family): Implement function.

* src/androidgui.h (enum android_event_type): New focus and
window action events.
(enum android_modifier_mask): New masks.
(struct android_key_event): New field `unicode_char'.
(ANDROID_IS_MODIFIER_KEY): Newmacro.
(struct android_focus_event, struct
android_window_action_event): New structs.
(union android_event): Add new fields.
(enum android_image_format, struct android_image): New enums and
structs.

* src/androidterm.c (android_android_to_emacs_modifiers)
(android_emacs_to_android_modifiers, android_lower_frame)
(android_raise_frame, android_new_focus_frame)
(android_focus_changed, android_detect_focus_change): New
functions.
(handle_one_android_event): Implement focus and key event
handling.
(android_frame_rehighlight): New function.
(android_frame_raise_lower): Implement accordingly.
(android_make_frame_invisible): Clear highlight_frame if
required.
(android_free_frame_resources): Clear x_focus_event_frame if
required.
(android_draw_fringe_bitmap, android_draw_image_foreground)
(android_draw_image_foreground_1)
(android_draw_image_glyph_string): Remove unnecessary code.
(android_create_terminal, android_term_init): Set the baud rate
to something sensible.
* src/androidterm.h (struct android_bitmap_record): Make
structure the same as on X.
(struct android_display_info): New focus tracking fields.
(struct android_output): Likewise.
* src/dispextern.h (struct image): Add ximg and mask_img on
Android.

* src/emacs.c (android_emacs_init): Fix argc sorting iteration.

* src/fileio.c (user_homedir):
(get_homedir): Implement correctly on Android.

* src/font.h (PT_PER_INCH): Define correctly on Android.

* src/fringe.c (X, swap_nibble, init_fringe_bitmap): Swap fringe
bitmaps correctly on Android.

* src/image.c (GET_PIXEL, image_create_bitmap_from_data)
(image_create_bitmap_from_file, free_bitmap_record)
(image_unget_x_image_or_dc, struct image_type)
(prepare_image_for_display, image_clear_image_1)
(image_size_in_bytes, x_check_image_size)
(x_create_x_image_and_pixmap, x_destroy_x_image)
(image_check_image_size, image_create_x_image_and_pixmap_1)
(image_destroy_x_image, gui_put_x_image, image_put_x_image)
(image_get_x_image, image_unget_x_image)
(Create_Pixmap_From_Bitmap_Data, image_pixmap_draw_cross)
(MaskForeground, image_types, syms_of_image): Implement all of
the above on Android in terms of an API very similar to X.

* src/keyboard.c (FUNCTION_KEY_OFFSET, lispy_function_keys):
Define on Android to something sensible.

* src/lread.c (build_load_history): Fix problem.
2023-01-02 21:38:19 +08:00

125 lines
3.0 KiB
Java

/* Communication module for Android terminals. -*- c-file-style: "GNU" -*-
Copyright (C) 2023 Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
package org.gnu.emacs;
import java.util.LinkedList;
import java.util.List;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
public class EmacsPaintQueue
{
/* Queue of paint operations. This is modified from the Emacs
thread, and entire paint queues are periodically flushed to the
application thread where it is executed. */
private List<EmacsPaintReq> paintOperations;
/* Number of operations in this queue. */
public int numRequests;
public
EmacsPaintQueue ()
{
paintOperations = new LinkedList<EmacsPaintReq> ();
}
public void
run ()
{
EmacsDrawable drawable, last;
Canvas canvas;
EmacsGC gc;
int i;
Paint paint;
Rect rect, offsetRect, copyRect;
canvas = null;
last = null;
gc = null;
paint = new Paint ();
for (EmacsPaintReq req : paintOperations)
{
drawable = req.getDrawable ();
canvas = drawable.lockCanvas ();
if (canvas == null)
/* No canvas is currently available. */
continue;
gc = req.getGC ();
rect = req.getRect ();
drawable.damageRect (rect);
if (gc.clip_rects == null)
{
/* No clipping is applied. Just draw and continue. */
req.paintTo (canvas, paint, gc);
continue;
}
if (gc.clip_rects != null && gc.clip_rects.length > 0)
{
if (gc.clip_rects.length == 1)
{
/* There is only a single clip rect, which is simple
enough. */
canvas.save ();
canvas.clipRect (gc.clip_rects[0]);
req.paintTo (canvas, paint, gc);
canvas.restore ();
}
else
{
/* There are multiple clip rects. Android doesn't let
programs use RegionOp.UNION on the clip rectangle,
so Emacs must iterate over each intersection and
paint it manually. This seems inefficient but
thankfully Emacs never seems to use more than one
clip rect. */
for (i = 0; i < gc.clip_rects.length; ++i)
{
copyRect = new Rect (gc.clip_rects[i]);
if (copyRect.intersect (rect))
{
canvas.save ();
canvas.clipRect (copyRect);
req.paintTo (canvas, paint, gc);
canvas.restore ();
}
}
}
}
}
}
public void
appendPaintOperation (EmacsPaintReq req)
{
paintOperations.add (req);
numRequests++;
}
};