2615 lines
74 KiB
C
2615 lines
74 KiB
C
/* Updating of data structures for redisplay.
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Copyright (C) 1985, 86, 87, 88, 93, 94, 95 Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#include <signal.h>
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#include <config.h>
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#include <stdio.h>
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#include <ctype.h>
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#include "lisp.h"
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#include "termchar.h"
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#include "termopts.h"
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#include "termhooks.h"
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/* cm.h must come after dispextern.h on Windows. */
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#include "dispextern.h"
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#include "cm.h"
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#include "buffer.h"
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#include "frame.h"
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#include "window.h"
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#include "commands.h"
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#include "disptab.h"
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#include "indent.h"
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#include "intervals.h"
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#include "blockinput.h"
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#include "systty.h"
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#include "syssignal.h"
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#ifdef HAVE_X_WINDOWS
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#include "xterm.h"
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#endif /* HAVE_X_WINDOWS */
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#ifdef HAVE_NTGUI
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#include "w32term.h"
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#endif /* HAVE_NTGUI */
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/* Include systime.h after xterm.h to avoid double inclusion of time.h. */
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#include "systime.h"
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#include <errno.h>
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#define max(a, b) ((a) > (b) ? (a) : (b))
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#define min(a, b) ((a) < (b) ? (a) : (b))
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/* Get number of chars of output now in the buffer of a stdio stream.
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This ought to be built in in stdio, but it isn't.
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Some s- files override this because their stdio internals differ. */
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#ifdef __GNU_LIBRARY__
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/* The s- file might have overridden the definition with one that works for
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the system's C library. But we are using the GNU C library, so this is
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the right definition for every system. */
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#ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
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#define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
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#else
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#undef PENDING_OUTPUT_COUNT
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#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
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#endif
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#else /* not __GNU_LIBRARY__ */
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#ifndef PENDING_OUTPUT_COUNT
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#define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
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#endif
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#endif
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static void change_frame_size_1 ();
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/* Nonzero upon entry to redisplay means do not assume anything about
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current contents of actual terminal frame; clear and redraw it. */
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int frame_garbaged;
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/* Nonzero means last display completed. Zero means it was preempted. */
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int display_completed;
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/* Lisp variable visible-bell; enables use of screen-flash
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instead of audible bell. */
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int visible_bell;
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/* Invert the color of the whole frame, at a low level. */
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int inverse_video;
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/* Line speed of the terminal. */
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int baud_rate;
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/* nil or a symbol naming the window system under which emacs is
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running ('x is the only current possibility). */
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Lisp_Object Vwindow_system;
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/* Version number of X windows: 10, 11 or nil. */
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Lisp_Object Vwindow_system_version;
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/* Vector of glyph definitions. Indexed by glyph number,
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the contents are a string which is how to output the glyph.
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If Vglyph_table is nil, a glyph is output by using its low 8 bits
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as a character code. */
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Lisp_Object Vglyph_table;
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/* Display table to use for vectors that don't specify their own. */
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Lisp_Object Vstandard_display_table;
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/* Nonzero means reading single-character input with prompt
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so put cursor on minibuffer after the prompt.
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positive means at end of text in echo area;
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negative means at beginning of line. */
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int cursor_in_echo_area;
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Lisp_Object Qdisplay_table;
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/* The currently selected frame.
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In a single-frame version, this variable always holds the address of
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the_only_frame. */
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FRAME_PTR selected_frame;
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/* A frame which is not just a minibuffer, or 0 if there are no such
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frames. This is usually the most recent such frame that was
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selected. In a single-frame version, this variable always holds
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the address of the_only_frame. */
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FRAME_PTR last_nonminibuf_frame;
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/* This is a vector, made larger whenever it isn't large enough,
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which is used inside `update_frame' to hold the old contents
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of the FRAME_PHYS_LINES of the frame being updated. */
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struct frame_glyphs **ophys_lines;
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/* Length of vector currently allocated. */
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int ophys_lines_length;
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FILE *termscript; /* Stdio stream being used for copy of all output. */
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struct cm Wcm; /* Structure for info on cursor positioning */
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int delayed_size_change; /* 1 means SIGWINCH happened when not safe. */
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DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
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"Clear frame FRAME and output again what is supposed to appear on it.")
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(frame)
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Lisp_Object frame;
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{
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FRAME_PTR f;
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CHECK_LIVE_FRAME (frame, 0);
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f = XFRAME (frame);
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update_begin (f);
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if (FRAME_MSDOS_P (f))
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set_terminal_modes ();
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clear_frame ();
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clear_frame_records (f);
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update_end (f);
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fflush (stdout);
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windows_or_buffers_changed++;
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/* Mark all windows as INaccurate,
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so that every window will have its redisplay done. */
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mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
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f->garbaged = 0;
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return Qnil;
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}
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redraw_frame (f)
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FRAME_PTR f;
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{
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Lisp_Object frame;
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XSETFRAME (frame, f);
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Fredraw_frame (frame);
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}
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DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
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"Clear and redisplay all visible frames.")
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()
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{
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Lisp_Object tail, frame;
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FOR_EACH_FRAME (tail, frame)
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if (FRAME_VISIBLE_P (XFRAME (frame)))
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Fredraw_frame (frame);
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return Qnil;
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}
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/* This is used when frame_garbaged is set.
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Redraw the individual frames marked as garbaged. */
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void
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redraw_garbaged_frames ()
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{
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Lisp_Object tail, frame;
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FOR_EACH_FRAME (tail, frame)
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if (FRAME_VISIBLE_P (XFRAME (frame))
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&& FRAME_GARBAGED_P (XFRAME (frame)))
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Fredraw_frame (frame);
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}
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static struct frame_glyphs *
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make_frame_glyphs (frame, empty)
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register FRAME_PTR frame;
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int empty;
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{
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register int i;
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register width = FRAME_WIDTH (frame);
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register height = FRAME_HEIGHT (frame);
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register struct frame_glyphs *new
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= (struct frame_glyphs *) xmalloc (sizeof (struct frame_glyphs));
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SET_GLYPHS_FRAME (new, frame);
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new->height = height;
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new->width = width;
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new->used = (int *) xmalloc (height * sizeof (int));
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new->glyphs = (GLYPH **) xmalloc (height * sizeof (GLYPH *));
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new->charstarts = (int **) xmalloc (height * sizeof (int *));
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new->highlight = (char *) xmalloc (height * sizeof (char));
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new->enable = (char *) xmalloc (height * sizeof (char));
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bzero (new->enable, height * sizeof (char));
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new->bufp = (int *) xmalloc (height * sizeof (int));
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#ifdef HAVE_WINDOW_SYSTEM
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if (FRAME_WINDOW_P (frame))
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{
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new->top_left_x = (short *) xmalloc (height * sizeof (short));
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new->top_left_y = (short *) xmalloc (height * sizeof (short));
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new->pix_width = (short *) xmalloc (height * sizeof (short));
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new->pix_height = (short *) xmalloc (height * sizeof (short));
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new->max_ascent = (short *) xmalloc (height * sizeof (short));
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}
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#endif /* HAVE_WINDOW_SYSTEM */
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if (empty)
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{
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/* Make the buffer used by decode_mode_spec. This buffer is also
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used as temporary storage when updating the frame. See scroll.c. */
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unsigned int total_glyphs = (width + 2) * sizeof (GLYPH);
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unsigned int total_charstarts = (width + 2) * sizeof (int);
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new->total_contents = (GLYPH *) xmalloc (total_glyphs);
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bzero (new->total_contents, total_glyphs);
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new->total_charstarts = (int *) xmalloc (total_charstarts);
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bzero (new->total_charstarts, total_charstarts);
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}
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else
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{
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unsigned int total_glyphs = height * (width + 2) * sizeof (GLYPH);
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new->total_contents = (GLYPH *) xmalloc (total_glyphs);
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bzero (new->total_contents, total_glyphs);
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for (i = 0; i < height; i++)
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new->glyphs[i] = new->total_contents + i * (width + 2) + 1;
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if (!FRAME_TERMCAP_P (frame))
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{
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unsigned int total_charstarts = height * (width + 2) * sizeof (int);
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new->total_charstarts = (int *) xmalloc (total_charstarts);
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bzero (new->total_charstarts, total_charstarts);
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for (i = 0; i < height; i++)
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new->charstarts[i] = new->total_charstarts + i * (width + 2) + 1;
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}
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else
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{
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/* Without a window system, we don't really need charstarts.
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So use a small amount of space to make enough data structure
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to prevent crashes in display_text_line. */
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new->total_charstarts = (int *) xmalloc ((width + 2) * sizeof (int));
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for (i = 0; i < height; i++)
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new->charstarts[i] = new->total_charstarts;
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}
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}
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return new;
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}
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void
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free_frame_glyphs (frame, glyphs)
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FRAME_PTR frame;
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struct frame_glyphs *glyphs;
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{
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if (glyphs->total_contents)
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xfree (glyphs->total_contents);
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if (glyphs->total_charstarts)
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xfree (glyphs->total_charstarts);
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xfree (glyphs->used);
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xfree (glyphs->glyphs);
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xfree (glyphs->highlight);
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xfree (glyphs->enable);
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xfree (glyphs->bufp);
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if (glyphs->charstarts)
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xfree (glyphs->charstarts);
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#ifdef HAVE_WINDOW_SYSTEM
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if (FRAME_WINDOW_P (frame))
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{
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xfree (glyphs->top_left_x);
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xfree (glyphs->top_left_y);
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xfree (glyphs->pix_width);
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xfree (glyphs->pix_height);
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xfree (glyphs->max_ascent);
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}
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#endif /* HAVE_WINDOW_SYSTEM */
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xfree (glyphs);
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}
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void
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remake_frame_glyphs (frame)
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FRAME_PTR frame;
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{
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if (FRAME_CURRENT_GLYPHS (frame))
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free_frame_glyphs (frame, FRAME_CURRENT_GLYPHS (frame));
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if (FRAME_DESIRED_GLYPHS (frame))
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free_frame_glyphs (frame, FRAME_DESIRED_GLYPHS (frame));
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if (FRAME_TEMP_GLYPHS (frame))
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free_frame_glyphs (frame, FRAME_TEMP_GLYPHS (frame));
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if (FRAME_MESSAGE_BUF (frame))
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{
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/* Reallocate the frame's message buffer; remember that
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echo_area_glyphs may be pointing here. */
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char *old_message_buf = FRAME_MESSAGE_BUF (frame);
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FRAME_MESSAGE_BUF (frame)
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= (char *) xrealloc (FRAME_MESSAGE_BUF (frame),
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FRAME_WIDTH (frame) + 1);
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if (echo_area_glyphs == old_message_buf)
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echo_area_glyphs = FRAME_MESSAGE_BUF (frame);
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if (previous_echo_glyphs == old_message_buf)
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previous_echo_glyphs = FRAME_MESSAGE_BUF (frame);
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}
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else
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FRAME_MESSAGE_BUF (frame)
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= (char *) xmalloc (FRAME_WIDTH (frame) + 1);
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FRAME_CURRENT_GLYPHS (frame) = make_frame_glyphs (frame, 0);
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FRAME_DESIRED_GLYPHS (frame) = make_frame_glyphs (frame, 0);
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FRAME_TEMP_GLYPHS (frame) = make_frame_glyphs (frame, 1);
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if (FRAME_WINDOW_P (frame) || frame == selected_frame)
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SET_FRAME_GARBAGED (frame);
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}
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/* Return the hash code of contents of line VPOS in frame-matrix M. */
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static int
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line_hash_code (m, vpos)
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register struct frame_glyphs *m;
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int vpos;
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{
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register GLYPH *body, *end;
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register int h = 0;
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if (!m->enable[vpos])
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return 0;
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/* Give all highlighted lines the same hash code
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so as to encourage scrolling to leave them in place. */
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if (m->highlight[vpos])
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return -1;
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body = m->glyphs[vpos];
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if (must_write_spaces)
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while (1)
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{
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GLYPH g = *body++;
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if (g == 0)
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break;
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h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g - SPACEGLYPH;
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}
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else
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while (1)
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{
|
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GLYPH g = *body++;
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if (g == 0)
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break;
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h = (((h << 4) + (h >> 24)) & 0x0fffffff) + g;
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}
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if (h)
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return h;
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return 1;
|
||
}
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||
|
||
/* Return number of characters in line in M at vpos VPOS,
|
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except don't count leading and trailing spaces
|
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unless the terminal requires those to be explicitly output. */
|
||
|
||
static unsigned int
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||
line_draw_cost (m, vpos)
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||
struct frame_glyphs *m;
|
||
int vpos;
|
||
{
|
||
register GLYPH *beg = m->glyphs[vpos];
|
||
register GLYPH *end = m->glyphs[vpos] + m->used[vpos];
|
||
register int i;
|
||
register int tlen = GLYPH_TABLE_LENGTH;
|
||
register Lisp_Object *tbase = GLYPH_TABLE_BASE;
|
||
|
||
/* Ignore trailing and leading spaces if we can. */
|
||
if (!must_write_spaces)
|
||
{
|
||
while ((end != beg) && (*end == SPACEGLYPH))
|
||
--end;
|
||
if (end == beg)
|
||
return (0); /* All blank line. */
|
||
|
||
while (*beg == SPACEGLYPH)
|
||
++beg;
|
||
}
|
||
|
||
/* If we don't have a glyph-table, each glyph is one character,
|
||
so return the number of glyphs. */
|
||
if (tbase == 0)
|
||
return end - beg;
|
||
|
||
/* Otherwise, scan the glyphs and accumulate their total size in I. */
|
||
i = 0;
|
||
while ((beg <= end) && *beg)
|
||
{
|
||
register GLYPH g = *beg++;
|
||
|
||
if (GLYPH_SIMPLE_P (tbase, tlen, g))
|
||
i += 1;
|
||
else
|
||
i += GLYPH_LENGTH (tbase, g);
|
||
}
|
||
return i;
|
||
}
|
||
|
||
/* The functions on this page are the interface from xdisp.c to redisplay.
|
||
|
||
The only other interface into redisplay is through setting
|
||
FRAME_CURSOR_X (frame) and FRAME_CURSOR_Y (frame)
|
||
and SET_FRAME_GARBAGED (frame). */
|
||
|
||
/* cancel_line eliminates any request to display a line at position `vpos' */
|
||
|
||
cancel_line (vpos, frame)
|
||
int vpos;
|
||
register FRAME_PTR frame;
|
||
{
|
||
FRAME_DESIRED_GLYPHS (frame)->enable[vpos] = 0;
|
||
}
|
||
|
||
clear_frame_records (frame)
|
||
register FRAME_PTR frame;
|
||
{
|
||
bzero (FRAME_CURRENT_GLYPHS (frame)->enable, FRAME_HEIGHT (frame));
|
||
}
|
||
|
||
/* Clear out all display lines for a coming redisplay. */
|
||
|
||
void
|
||
init_desired_glyphs (frame)
|
||
register FRAME_PTR frame;
|
||
{
|
||
register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
|
||
int vpos;
|
||
int height = FRAME_HEIGHT (frame);
|
||
|
||
for (vpos = 0; vpos < height; vpos++)
|
||
desired_glyphs->enable[vpos] = 0;
|
||
}
|
||
|
||
/* Prepare to display on line VPOS starting at HPOS within it. */
|
||
|
||
void
|
||
get_display_line (frame, vpos, hpos)
|
||
register FRAME_PTR frame;
|
||
int vpos;
|
||
register int hpos;
|
||
{
|
||
register struct frame_glyphs *glyphs;
|
||
register struct frame_glyphs *desired_glyphs = FRAME_DESIRED_GLYPHS (frame);
|
||
register GLYPH *p;
|
||
|
||
if (vpos < 0)
|
||
abort ();
|
||
|
||
if (! desired_glyphs->enable[vpos])
|
||
{
|
||
desired_glyphs->used[vpos] = 0;
|
||
desired_glyphs->highlight[vpos] = 0;
|
||
desired_glyphs->enable[vpos] = 1;
|
||
}
|
||
|
||
if (hpos > desired_glyphs->used[vpos])
|
||
{
|
||
GLYPH *g = desired_glyphs->glyphs[vpos] + desired_glyphs->used[vpos];
|
||
GLYPH *end = desired_glyphs->glyphs[vpos] + hpos;
|
||
|
||
desired_glyphs->used[vpos] = hpos;
|
||
while (g != end)
|
||
*g++ = SPACEGLYPH;
|
||
}
|
||
}
|
||
|
||
/* Like bcopy except never gets confused by overlap. */
|
||
|
||
void
|
||
safe_bcopy (from, to, size)
|
||
char *from, *to;
|
||
int size;
|
||
{
|
||
if (size <= 0 || from == to)
|
||
return;
|
||
|
||
/* If the source and destination don't overlap, then bcopy can
|
||
handle it. If they do overlap, but the destination is lower in
|
||
memory than the source, we'll assume bcopy can handle that. */
|
||
if (to < from || from + size <= to)
|
||
bcopy (from, to, size);
|
||
|
||
/* Otherwise, we'll copy from the end. */
|
||
else
|
||
{
|
||
register char *endf = from + size;
|
||
register char *endt = to + size;
|
||
|
||
/* If TO - FROM is large, then we should break the copy into
|
||
nonoverlapping chunks of TO - FROM bytes each. However, if
|
||
TO - FROM is small, then the bcopy function call overhead
|
||
makes this not worth it. The crossover point could be about
|
||
anywhere. Since I don't think the obvious copy loop is too
|
||
bad, I'm trying to err in its favor. */
|
||
if (to - from < 64)
|
||
{
|
||
do
|
||
*--endt = *--endf;
|
||
while (endf != from);
|
||
}
|
||
else
|
||
{
|
||
for (;;)
|
||
{
|
||
endt -= (to - from);
|
||
endf -= (to - from);
|
||
|
||
if (endt < to)
|
||
break;
|
||
|
||
bcopy (endf, endt, to - from);
|
||
}
|
||
|
||
/* If SIZE wasn't a multiple of TO - FROM, there will be a
|
||
little left over. The amount left over is
|
||
(endt + (to - from)) - to, which is endt - from. */
|
||
bcopy (from, to, endt - from);
|
||
}
|
||
}
|
||
}
|
||
|
||
/* Rotate a vector of SIZE bytes right, by DISTANCE bytes.
|
||
DISTANCE may be negative. */
|
||
|
||
static void
|
||
rotate_vector (vector, size, distance)
|
||
char *vector;
|
||
int size;
|
||
int distance;
|
||
{
|
||
char *temp = (char *) alloca (size);
|
||
|
||
if (distance < 0)
|
||
distance += size;
|
||
|
||
bcopy (vector, temp + distance, size - distance);
|
||
bcopy (vector + size - distance, temp, distance);
|
||
bcopy (temp, vector, size);
|
||
}
|
||
|
||
/* Scroll lines from vpos FROM up to but not including vpos END
|
||
down by AMOUNT lines (AMOUNT may be negative).
|
||
Returns nonzero if done, zero if terminal cannot scroll them. */
|
||
|
||
int
|
||
scroll_frame_lines (frame, from, end, amount, newpos)
|
||
register FRAME_PTR frame;
|
||
int from, end, amount, newpos;
|
||
{
|
||
register int i;
|
||
register struct frame_glyphs *current_frame
|
||
= FRAME_CURRENT_GLYPHS (frame);
|
||
int pos_adjust;
|
||
int width = FRAME_WIDTH (frame);
|
||
|
||
if (!line_ins_del_ok)
|
||
return 0;
|
||
|
||
if (amount == 0)
|
||
return 1;
|
||
|
||
if (amount > 0)
|
||
{
|
||
update_begin (frame);
|
||
set_terminal_window (end + amount);
|
||
if (!scroll_region_ok)
|
||
ins_del_lines (end, -amount);
|
||
ins_del_lines (from, amount);
|
||
set_terminal_window (0);
|
||
|
||
rotate_vector (current_frame->glyphs + from,
|
||
sizeof (GLYPH *) * (end + amount - from),
|
||
amount * sizeof (GLYPH *));
|
||
|
||
rotate_vector (current_frame->charstarts + from,
|
||
sizeof (int *) * (end + amount - from),
|
||
amount * sizeof (int *));
|
||
|
||
safe_bcopy (current_frame->used + from,
|
||
current_frame->used + from + amount,
|
||
(end - from) * sizeof current_frame->used[0]);
|
||
|
||
safe_bcopy (current_frame->highlight + from,
|
||
current_frame->highlight + from + amount,
|
||
(end - from) * sizeof current_frame->highlight[0]);
|
||
|
||
safe_bcopy (current_frame->enable + from,
|
||
current_frame->enable + from + amount,
|
||
(end - from) * sizeof current_frame->enable[0]);
|
||
|
||
/* Adjust the lines by an amount
|
||
that puts the first of them at NEWPOS. */
|
||
pos_adjust = newpos - current_frame->charstarts[from + amount][0];
|
||
|
||
/* Offset each char position in the charstarts lines we moved
|
||
by pos_adjust. */
|
||
for (i = from + amount; i < end + amount; i++)
|
||
{
|
||
int *line = current_frame->charstarts[i];
|
||
int col;
|
||
for (col = 0; col < width; col++)
|
||
if (line[col] > 0)
|
||
line[col] += pos_adjust;
|
||
}
|
||
for (i = from; i < from + amount; i++)
|
||
{
|
||
int *line = current_frame->charstarts[i];
|
||
int col;
|
||
line[0] = -1;
|
||
for (col = 0; col < width; col++)
|
||
line[col] = 0;
|
||
}
|
||
|
||
/* Mark the lines made empty by scrolling as enabled, empty and
|
||
normal video. */
|
||
bzero (current_frame->used + from,
|
||
amount * sizeof current_frame->used[0]);
|
||
bzero (current_frame->highlight + from,
|
||
amount * sizeof current_frame->highlight[0]);
|
||
for (i = from; i < from + amount; i++)
|
||
{
|
||
current_frame->glyphs[i][0] = '\0';
|
||
current_frame->charstarts[i][0] = -1;
|
||
current_frame->enable[i] = 1;
|
||
}
|
||
|
||
safe_bcopy (current_frame->bufp + from,
|
||
current_frame->bufp + from + amount,
|
||
(end - from) * sizeof current_frame->bufp[0]);
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (frame))
|
||
{
|
||
safe_bcopy (current_frame->top_left_x + from,
|
||
current_frame->top_left_x + from + amount,
|
||
(end - from) * sizeof current_frame->top_left_x[0]);
|
||
|
||
safe_bcopy (current_frame->top_left_y + from,
|
||
current_frame->top_left_y + from + amount,
|
||
(end - from) * sizeof current_frame->top_left_y[0]);
|
||
|
||
safe_bcopy (current_frame->pix_width + from,
|
||
current_frame->pix_width + from + amount,
|
||
(end - from) * sizeof current_frame->pix_width[0]);
|
||
|
||
safe_bcopy (current_frame->pix_height + from,
|
||
current_frame->pix_height + from + amount,
|
||
(end - from) * sizeof current_frame->pix_height[0]);
|
||
|
||
safe_bcopy (current_frame->max_ascent + from,
|
||
current_frame->max_ascent + from + amount,
|
||
(end - from) * sizeof current_frame->max_ascent[0]);
|
||
}
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
update_end (frame);
|
||
}
|
||
if (amount < 0)
|
||
{
|
||
update_begin (frame);
|
||
set_terminal_window (end);
|
||
ins_del_lines (from + amount, amount);
|
||
if (!scroll_region_ok)
|
||
ins_del_lines (end + amount, -amount);
|
||
set_terminal_window (0);
|
||
|
||
rotate_vector (current_frame->glyphs + from + amount,
|
||
sizeof (GLYPH *) * (end - from - amount),
|
||
amount * sizeof (GLYPH *));
|
||
|
||
rotate_vector (current_frame->charstarts + from + amount,
|
||
sizeof (int *) * (end - from - amount),
|
||
amount * sizeof (int *));
|
||
|
||
safe_bcopy (current_frame->used + from,
|
||
current_frame->used + from + amount,
|
||
(end - from) * sizeof current_frame->used[0]);
|
||
|
||
safe_bcopy (current_frame->highlight + from,
|
||
current_frame->highlight + from + amount,
|
||
(end - from) * sizeof current_frame->highlight[0]);
|
||
|
||
safe_bcopy (current_frame->enable + from,
|
||
current_frame->enable + from + amount,
|
||
(end - from) * sizeof current_frame->enable[0]);
|
||
|
||
/* Adjust the lines by an amount
|
||
that puts the first of them at NEWPOS. */
|
||
pos_adjust = newpos - current_frame->charstarts[from + amount][0];
|
||
|
||
/* Offset each char position in the charstarts lines we moved
|
||
by pos_adjust. */
|
||
for (i = from + amount; i < end + amount; i++)
|
||
{
|
||
int *line = current_frame->charstarts[i];
|
||
int col;
|
||
for (col = 0; col < width; col++)
|
||
if (line[col] > 0)
|
||
line[col] += pos_adjust;
|
||
}
|
||
for (i = end + amount; i < end; i++)
|
||
{
|
||
int *line = current_frame->charstarts[i];
|
||
int col;
|
||
line[0] = -1;
|
||
for (col = 0; col < width; col++)
|
||
line[col] = 0;
|
||
}
|
||
|
||
/* Mark the lines made empty by scrolling as enabled, empty and
|
||
normal video. */
|
||
bzero (current_frame->used + end + amount,
|
||
- amount * sizeof current_frame->used[0]);
|
||
bzero (current_frame->highlight + end + amount,
|
||
- amount * sizeof current_frame->highlight[0]);
|
||
for (i = end + amount; i < end; i++)
|
||
{
|
||
current_frame->glyphs[i][0] = '\0';
|
||
current_frame->charstarts[i][0] = 0;
|
||
current_frame->enable[i] = 1;
|
||
}
|
||
|
||
safe_bcopy (current_frame->bufp + from,
|
||
current_frame->bufp + from + amount,
|
||
(end - from) * sizeof current_frame->bufp[0]);
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (frame))
|
||
{
|
||
safe_bcopy (current_frame->top_left_x + from,
|
||
current_frame->top_left_x + from + amount,
|
||
(end - from) * sizeof current_frame->top_left_x[0]);
|
||
|
||
safe_bcopy (current_frame->top_left_y + from,
|
||
current_frame->top_left_y + from + amount,
|
||
(end - from) * sizeof current_frame->top_left_y[0]);
|
||
|
||
safe_bcopy (current_frame->pix_width + from,
|
||
current_frame->pix_width + from + amount,
|
||
(end - from) * sizeof current_frame->pix_width[0]);
|
||
|
||
safe_bcopy (current_frame->pix_height + from,
|
||
current_frame->pix_height + from + amount,
|
||
(end - from) * sizeof current_frame->pix_height[0]);
|
||
|
||
safe_bcopy (current_frame->max_ascent + from,
|
||
current_frame->max_ascent + from + amount,
|
||
(end - from) * sizeof current_frame->max_ascent[0]);
|
||
}
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
update_end (frame);
|
||
}
|
||
return 1;
|
||
}
|
||
|
||
/* After updating a window W that isn't the full frame wide,
|
||
copy all the columns that W does not occupy
|
||
into the FRAME_DESIRED_GLYPHS (frame) from the FRAME_PHYS_GLYPHS (frame)
|
||
so that update_frame will not change those columns. */
|
||
|
||
preserve_other_columns (w)
|
||
struct window *w;
|
||
{
|
||
register int vpos;
|
||
register struct frame_glyphs *current_frame, *desired_frame;
|
||
register FRAME_PTR frame = XFRAME (w->frame);
|
||
int start = XFASTINT (w->left);
|
||
int end = XFASTINT (w->left) + XFASTINT (w->width);
|
||
int bot = XFASTINT (w->top) + XFASTINT (w->height);
|
||
|
||
current_frame = FRAME_CURRENT_GLYPHS (frame);
|
||
desired_frame = FRAME_DESIRED_GLYPHS (frame);
|
||
|
||
for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
|
||
{
|
||
if (current_frame->enable[vpos] && desired_frame->enable[vpos])
|
||
{
|
||
if (start > 0)
|
||
{
|
||
int len;
|
||
|
||
bcopy (current_frame->glyphs[vpos],
|
||
desired_frame->glyphs[vpos],
|
||
start * sizeof (current_frame->glyphs[vpos][0]));
|
||
bcopy (current_frame->charstarts[vpos],
|
||
desired_frame->charstarts[vpos],
|
||
start * sizeof (current_frame->charstarts[vpos][0]));
|
||
len = min (start, current_frame->used[vpos]);
|
||
if (desired_frame->used[vpos] < len)
|
||
desired_frame->used[vpos] = len;
|
||
}
|
||
if (current_frame->used[vpos] > end
|
||
&& desired_frame->used[vpos] < current_frame->used[vpos])
|
||
{
|
||
while (desired_frame->used[vpos] < end)
|
||
{
|
||
int used = desired_frame->used[vpos]++;
|
||
desired_frame->glyphs[vpos][used] = SPACEGLYPH;
|
||
desired_frame->glyphs[vpos][used] = 0;
|
||
}
|
||
bcopy (current_frame->glyphs[vpos] + end,
|
||
desired_frame->glyphs[vpos] + end,
|
||
((current_frame->used[vpos] - end)
|
||
* sizeof (current_frame->glyphs[vpos][0])));
|
||
bcopy (current_frame->charstarts[vpos] + end,
|
||
desired_frame->charstarts[vpos] + end,
|
||
((current_frame->used[vpos] - end)
|
||
* sizeof (current_frame->charstarts[vpos][0])));
|
||
desired_frame->used[vpos] = current_frame->used[vpos];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
#if 0
|
||
|
||
/* If window w does not need to be updated and isn't the full frame wide,
|
||
copy all the columns that w does occupy
|
||
into the FRAME_DESIRED_LINES (frame) from the FRAME_PHYS_LINES (frame)
|
||
so that update_frame will not change those columns.
|
||
|
||
Have not been able to figure out how to use this correctly. */
|
||
|
||
preserve_my_columns (w)
|
||
struct window *w;
|
||
{
|
||
register int vpos, fin;
|
||
register struct frame_glyphs *l1, *l2;
|
||
register FRAME_PTR frame = XFRAME (w->frame);
|
||
int start = XFASTINT (w->left);
|
||
int end = XFASTINT (w->left) + XFASTINT (w->width);
|
||
int bot = XFASTINT (w->top) + XFASTINT (w->height);
|
||
|
||
for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
|
||
{
|
||
if ((l1 = FRAME_DESIRED_GLYPHS (frame)->glyphs[vpos + 1])
|
||
&& (l2 = FRAME_PHYS_GLYPHS (frame)->glyphs[vpos + 1]))
|
||
{
|
||
if (l2->length > start && l1->length < l2->length)
|
||
{
|
||
fin = l2->length;
|
||
if (fin > end) fin = end;
|
||
while (l1->length < start)
|
||
l1->body[l1->length++] = ' ';
|
||
bcopy (l2->body + start, l1->body + start, fin - start);
|
||
l1->length = fin;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
#endif
|
||
|
||
/* Adjust by ADJUST the charstart values in window W
|
||
after vpos VPOS, which counts relative to the frame
|
||
(not relative to W itself). */
|
||
|
||
void
|
||
adjust_window_charstarts (w, vpos, adjust)
|
||
struct window *w;
|
||
int vpos;
|
||
int adjust;
|
||
{
|
||
int left = XFASTINT (w->left);
|
||
int top = XFASTINT (w->top);
|
||
int right = left + window_internal_width (w);
|
||
int bottom = top + window_internal_height (w);
|
||
int i;
|
||
|
||
for (i = vpos + 1; i < bottom; i++)
|
||
{
|
||
int *charstart
|
||
= FRAME_CURRENT_GLYPHS (XFRAME (WINDOW_FRAME (w)))->charstarts[i];
|
||
int j;
|
||
for (j = left; j < right; j++)
|
||
if (charstart[j] > 0)
|
||
charstart[j] += adjust;
|
||
}
|
||
}
|
||
|
||
/* Check the charstarts values in the area of window W
|
||
for internal consistency. We cannot check that they are "right";
|
||
we can only look for something nonsensical. */
|
||
|
||
verify_charstarts (w)
|
||
struct window *w;
|
||
{
|
||
FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
|
||
int i;
|
||
int top = XFASTINT (w->top);
|
||
int bottom = top + window_internal_height (w);
|
||
int left = XFASTINT (w->left);
|
||
int right = left + window_internal_width (w);
|
||
int next_line;
|
||
int truncate = (XINT (w->hscroll)
|
||
|| (truncate_partial_width_windows
|
||
&& (XFASTINT (w->width) < FRAME_WIDTH (f)))
|
||
|| !NILP (XBUFFER (w->buffer)->truncate_lines));
|
||
|
||
for (i = top; i < bottom; i++)
|
||
{
|
||
int j;
|
||
int last;
|
||
int *charstart = FRAME_CURRENT_GLYPHS (f)->charstarts[i];
|
||
|
||
if (i != top)
|
||
{
|
||
if (truncate)
|
||
{
|
||
/* If we are truncating lines, allow a jump
|
||
in charstarts from one line to the next. */
|
||
if (charstart[left] < next_line)
|
||
abort ();
|
||
}
|
||
else
|
||
{
|
||
if (charstart[left] != next_line)
|
||
abort ();
|
||
}
|
||
}
|
||
|
||
for (j = left; j < right; j++)
|
||
if (charstart[j] > 0)
|
||
last = charstart[j];
|
||
/* Record where the next line should start. */
|
||
next_line = last;
|
||
if (BUF_ZV (XBUFFER (w->buffer)) != last)
|
||
{
|
||
/* If there's a newline between the two lines, count that. */
|
||
int endchar = *BUF_CHAR_ADDRESS (XBUFFER (w->buffer), last);
|
||
if (endchar == '\n')
|
||
next_line++;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* On discovering that the redisplay for a window was no good,
|
||
cancel the columns of that window, so that when the window is
|
||
displayed over again get_display_line will not complain. */
|
||
|
||
cancel_my_columns (w)
|
||
struct window *w;
|
||
{
|
||
register int vpos;
|
||
register struct frame_glyphs *desired_glyphs
|
||
= FRAME_DESIRED_GLYPHS (XFRAME (w->frame));
|
||
register int start = XFASTINT (w->left);
|
||
register int bot = XFASTINT (w->top) + XFASTINT (w->height);
|
||
|
||
for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
|
||
if (desired_glyphs->enable[vpos]
|
||
&& desired_glyphs->used[vpos] >= start)
|
||
desired_glyphs->used[vpos] = start;
|
||
}
|
||
|
||
/* These functions try to perform directly and immediately on the frame
|
||
the necessary output for one change in the buffer.
|
||
They may return 0 meaning nothing was done if anything is difficult,
|
||
or 1 meaning the output was performed properly.
|
||
They assume that the frame was up to date before the buffer
|
||
change being displayed. They make various other assumptions too;
|
||
see command_loop_1 where these are called. */
|
||
|
||
int
|
||
direct_output_for_insert (g)
|
||
int g;
|
||
{
|
||
register FRAME_PTR frame = selected_frame;
|
||
register struct frame_glyphs *current_frame
|
||
= FRAME_CURRENT_GLYPHS (frame);
|
||
|
||
#ifndef COMPILER_REGISTER_BUG
|
||
register
|
||
#endif /* COMPILER_REGISTER_BUG */
|
||
struct window *w = XWINDOW (selected_window);
|
||
#ifndef COMPILER_REGISTER_BUG
|
||
register
|
||
#endif /* COMPILER_REGISTER_BUG */
|
||
int hpos = FRAME_CURSOR_X (frame);
|
||
#ifndef COMPILER_REGISTER_BUG
|
||
register
|
||
#endif /* COMPILER_REGISTER_BUG */
|
||
int vpos = FRAME_CURSOR_Y (frame);
|
||
|
||
/* Give up if about to continue line. */
|
||
if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1
|
||
|
||
/* Avoid losing if cursor is in invisible text off left margin */
|
||
|| (XINT (w->hscroll) && hpos == XFASTINT (w->left))
|
||
|
||
/* Give up if cursor outside window (in minibuf, probably) */
|
||
|| cursor_in_echo_area
|
||
|| FRAME_CURSOR_Y (frame) < XFASTINT (w->top)
|
||
|| FRAME_CURSOR_Y (frame) >= XFASTINT (w->top) + XFASTINT (w->height)
|
||
|
||
/* Give up if cursor not really at FRAME_CURSOR_X, FRAME_CURSOR_Y */
|
||
|| !display_completed
|
||
|
||
/* Give up if buffer appears in two places. */
|
||
|| buffer_shared > 1
|
||
|
||
#ifdef USE_TEXT_PROPERTIES
|
||
/* Intervals have already been adjusted, point is after the
|
||
character that was just inserted. */
|
||
/* Give up if character is invisible. */
|
||
/* Give up if character has a face property.
|
||
At the moment we only lose at end of line or end of buffer
|
||
and only with faces that have some background */
|
||
/* Instead of wasting time, give up if character has any text properties */
|
||
|| ! NILP (Ftext_properties_at (make_number (PT - 1), Qnil))
|
||
#endif
|
||
|
||
/* Give up if w is minibuffer and a message is being displayed there */
|
||
|| (MINI_WINDOW_P (w) && echo_area_glyphs))
|
||
return 0;
|
||
|
||
{
|
||
int face = 0;
|
||
#ifdef HAVE_FACES
|
||
int dummy;
|
||
|
||
if (FRAME_WINDOW_P (frame) || FRAME_MSDOS_P (frame))
|
||
face = compute_char_face (frame, w, PT - 1, -1, -1, &dummy, PT, 0);
|
||
#endif
|
||
current_frame->glyphs[vpos][hpos] = MAKE_GLYPH (frame, g, face);
|
||
current_frame->charstarts[vpos][hpos] = PT - 1;
|
||
/* Record the entry for after the newly inserted character. */
|
||
current_frame->charstarts[vpos][hpos + 1] = PT;
|
||
adjust_window_charstarts (w, vpos, 1);
|
||
}
|
||
unchanged_modified = MODIFF;
|
||
beg_unchanged = GPT - BEG;
|
||
XSETFASTINT (w->last_point, PT);
|
||
XSETFASTINT (w->last_point_x, hpos);
|
||
XSETFASTINT (w->last_modified, MODIFF);
|
||
|
||
reassert_line_highlight (0, vpos);
|
||
write_glyphs (¤t_frame->glyphs[vpos][hpos], 1);
|
||
fflush (stdout);
|
||
++FRAME_CURSOR_X (frame);
|
||
if (hpos == current_frame->used[vpos])
|
||
{
|
||
current_frame->used[vpos] = hpos + 1;
|
||
current_frame->glyphs[vpos][hpos + 1] = 0;
|
||
}
|
||
|
||
return 1;
|
||
}
|
||
|
||
int
|
||
direct_output_forward_char (n)
|
||
int n;
|
||
{
|
||
register FRAME_PTR frame = selected_frame;
|
||
register struct window *w = XWINDOW (selected_window);
|
||
Lisp_Object position;
|
||
int hpos = FRAME_CURSOR_X (frame);
|
||
|
||
/* Give up if in truncated text at end of line. */
|
||
if (hpos >= XFASTINT (w->left) + window_internal_width (w) - 1)
|
||
return 0;
|
||
|
||
/* Avoid losing if cursor is in invisible text off left margin
|
||
or about to go off either side of window. */
|
||
if ((FRAME_CURSOR_X (frame) == XFASTINT (w->left)
|
||
&& (XINT (w->hscroll) || n < 0))
|
||
|| (n > 0
|
||
&& (FRAME_CURSOR_X (frame) + 1 >= window_internal_width (w) - 1))
|
||
|| cursor_in_echo_area)
|
||
return 0;
|
||
|
||
/* Can't use direct output if highlighting a region. */
|
||
if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
|
||
return 0;
|
||
|
||
/* Can't use direct output at an overlay boundary; it might have
|
||
before-string or after-string properties. */
|
||
if (overlay_touches_p (PT) || overlay_touches_p (PT - n))
|
||
return 0;
|
||
|
||
#ifdef USE_TEXT_PROPERTIES
|
||
/* Don't use direct output next to an invisible character
|
||
since we might need to do something special. */
|
||
|
||
XSETFASTINT (position, PT);
|
||
if (XFASTINT (position) < ZV
|
||
&& ! NILP (Fget_char_property (position,
|
||
Qinvisible,
|
||
selected_window)))
|
||
return 0;
|
||
|
||
XSETFASTINT (position, PT - 1);
|
||
if (XFASTINT (position) >= BEGV
|
||
&& ! NILP (Fget_char_property (position,
|
||
Qinvisible,
|
||
selected_window)))
|
||
return 0;
|
||
#endif
|
||
|
||
FRAME_CURSOR_X (frame) += n;
|
||
XSETFASTINT (w->last_point_x, FRAME_CURSOR_X (frame));
|
||
XSETFASTINT (w->last_point, PT);
|
||
cursor_to (FRAME_CURSOR_Y (frame), FRAME_CURSOR_X (frame));
|
||
fflush (stdout);
|
||
|
||
return 1;
|
||
}
|
||
|
||
static void update_line ();
|
||
|
||
/* Update frame F based on the data in FRAME_DESIRED_GLYPHS.
|
||
Value is nonzero if redisplay stopped due to pending input.
|
||
FORCE nonzero means do not stop for pending input. */
|
||
|
||
int
|
||
update_frame (f, force, inhibit_hairy_id)
|
||
FRAME_PTR f;
|
||
int force;
|
||
int inhibit_hairy_id;
|
||
{
|
||
register struct frame_glyphs *current_frame;
|
||
register struct frame_glyphs *desired_frame = 0;
|
||
register int i;
|
||
int pause;
|
||
int preempt_count = baud_rate / 2400 + 1;
|
||
extern input_pending;
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
register int downto, leftmost;
|
||
#endif
|
||
|
||
if (baud_rate != FRAME_COST_BAUD_RATE (f))
|
||
calculate_costs (f);
|
||
|
||
if (preempt_count <= 0)
|
||
preempt_count = 1;
|
||
|
||
if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
|
||
|
||
detect_input_pending ();
|
||
if (input_pending && !force)
|
||
{
|
||
pause = 1;
|
||
goto do_pause;
|
||
}
|
||
|
||
update_begin (f);
|
||
|
||
if (!line_ins_del_ok)
|
||
inhibit_hairy_id = 1;
|
||
|
||
/* These are separate to avoid a possible bug in the AIX C compiler. */
|
||
current_frame = FRAME_CURRENT_GLYPHS (f);
|
||
desired_frame = FRAME_DESIRED_GLYPHS (f);
|
||
|
||
/* See if any of the desired lines are enabled; don't compute for
|
||
i/d line if just want cursor motion. */
|
||
for (i = 0; i < FRAME_HEIGHT (f); i++)
|
||
if (desired_frame->enable[i])
|
||
break;
|
||
|
||
/* Try doing i/d line, if not yet inhibited. */
|
||
if (!inhibit_hairy_id && i < FRAME_HEIGHT (f))
|
||
force |= scrolling (f);
|
||
|
||
/* Update the individual lines as needed. Do bottom line first. */
|
||
|
||
if (desired_frame->enable[FRAME_HEIGHT (f) - 1])
|
||
update_line (f, FRAME_HEIGHT (f) - 1);
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (f))
|
||
{
|
||
leftmost = downto = FRAME_INTERNAL_BORDER_WIDTH (f);
|
||
if (desired_frame->enable[0])
|
||
{
|
||
current_frame->top_left_x[FRAME_HEIGHT (f) - 1] = leftmost;
|
||
current_frame->top_left_y[FRAME_HEIGHT (f) - 1]
|
||
= PIXEL_HEIGHT (f) - FRAME_INTERNAL_BORDER_WIDTH (f)
|
||
- current_frame->pix_height[FRAME_HEIGHT (f) - 1];
|
||
current_frame->top_left_x[0] = leftmost;
|
||
current_frame->top_left_y[0] = downto;
|
||
}
|
||
}
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
/* Now update the rest of the lines. */
|
||
for (i = 0; i < FRAME_HEIGHT (f) - 1 && (force || !input_pending); i++)
|
||
{
|
||
if (desired_frame->enable[i])
|
||
{
|
||
if (FRAME_TERMCAP_P (f))
|
||
{
|
||
/* Flush out every so many lines.
|
||
Also flush out if likely to have more than 1k buffered
|
||
otherwise. I'm told that some telnet connections get
|
||
really screwed by more than 1k output at once. */
|
||
int outq = PENDING_OUTPUT_COUNT (stdout);
|
||
if (outq > 900
|
||
|| (outq > 20 && ((i - 1) % preempt_count == 0)))
|
||
{
|
||
fflush (stdout);
|
||
if (preempt_count == 1)
|
||
{
|
||
#ifdef EMACS_OUTQSIZE
|
||
if (EMACS_OUTQSIZE (0, &outq) < 0)
|
||
/* Probably not a tty. Ignore the error and reset
|
||
* the outq count. */
|
||
outq = PENDING_OUTPUT_COUNT (stdout);
|
||
#endif
|
||
outq *= 10;
|
||
if (baud_rate <= outq && baud_rate > 0)
|
||
sleep (outq / baud_rate);
|
||
}
|
||
}
|
||
if ((i - 1) % preempt_count == 0)
|
||
detect_input_pending ();
|
||
}
|
||
|
||
update_line (f, i);
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (f))
|
||
{
|
||
current_frame->top_left_y[i] = downto;
|
||
current_frame->top_left_x[i] = leftmost;
|
||
}
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
}
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (f))
|
||
downto += current_frame->pix_height[i];
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
}
|
||
pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
|
||
|
||
/* Now just clean up termcap drivers and set cursor, etc. */
|
||
if (!pause)
|
||
{
|
||
if ((cursor_in_echo_area
|
||
/* If we are showing a message instead of the minibuffer,
|
||
show the cursor for the message instead of for the
|
||
(now hidden) minibuffer contents. */
|
||
|| (EQ (minibuf_window, selected_window)
|
||
&& EQ (minibuf_window, echo_area_window)
|
||
&& echo_area_glyphs != 0))
|
||
/* These cases apply only to the frame that contains
|
||
the active minibuffer window. */
|
||
&& FRAME_HAS_MINIBUF_P (f)
|
||
&& EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
|
||
{
|
||
int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
|
||
int row, col;
|
||
|
||
if (cursor_in_echo_area < 0)
|
||
{
|
||
row = top;
|
||
col = 0;
|
||
}
|
||
else
|
||
{
|
||
/* If the minibuffer is several lines high, find the last
|
||
line that has any text on it. */
|
||
row = FRAME_HEIGHT (f);
|
||
do
|
||
{
|
||
row--;
|
||
if (current_frame->enable[row])
|
||
col = current_frame->used[row];
|
||
else
|
||
col = 0;
|
||
}
|
||
while (row > top && col == 0);
|
||
|
||
if (col >= FRAME_WIDTH (f))
|
||
{
|
||
col = 0;
|
||
if (row < FRAME_HEIGHT (f) - 1)
|
||
row++;
|
||
}
|
||
}
|
||
|
||
cursor_to (row, col);
|
||
}
|
||
else
|
||
cursor_to (FRAME_CURSOR_Y (f), max (min (FRAME_CURSOR_X (f),
|
||
FRAME_WIDTH (f) - 1), 0));
|
||
}
|
||
|
||
update_end (f);
|
||
|
||
if (termscript)
|
||
fflush (termscript);
|
||
fflush (stdout);
|
||
|
||
/* Here if output is preempted because input is detected. */
|
||
do_pause:
|
||
|
||
if (FRAME_HEIGHT (f) == 0) abort (); /* Some bug zeros some core */
|
||
display_completed = !pause;
|
||
|
||
bzero (FRAME_DESIRED_GLYPHS (f)->enable, FRAME_HEIGHT (f));
|
||
return pause;
|
||
}
|
||
|
||
/* Called when about to quit, to check for doing so
|
||
at an improper time. */
|
||
|
||
void
|
||
quit_error_check ()
|
||
{
|
||
#if 0
|
||
if (FRAME_DESIRED_GLYPHS (selected_frame) == 0)
|
||
return;
|
||
if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[0])
|
||
abort ();
|
||
if (FRAME_DESIRED_GLYPHS (selected_frame)->enable[FRAME_HEIGHT (selected_frame) - 1])
|
||
abort ();
|
||
#endif
|
||
}
|
||
|
||
/* Decide what insert/delete line to do, and do it */
|
||
|
||
extern void scrolling_1 ();
|
||
|
||
scrolling (frame)
|
||
FRAME_PTR frame;
|
||
{
|
||
int unchanged_at_top, unchanged_at_bottom;
|
||
int window_size;
|
||
int changed_lines;
|
||
int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
|
||
int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
|
||
int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
|
||
int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
|
||
register int i;
|
||
int free_at_end_vpos = FRAME_HEIGHT (frame);
|
||
register struct frame_glyphs *current_frame = FRAME_CURRENT_GLYPHS (frame);
|
||
register struct frame_glyphs *desired_frame = FRAME_DESIRED_GLYPHS (frame);
|
||
|
||
/* Compute hash codes of all the lines.
|
||
Also calculate number of changed lines,
|
||
number of unchanged lines at the beginning,
|
||
and number of unchanged lines at the end. */
|
||
|
||
changed_lines = 0;
|
||
unchanged_at_top = 0;
|
||
unchanged_at_bottom = FRAME_HEIGHT (frame);
|
||
for (i = 0; i < FRAME_HEIGHT (frame); i++)
|
||
{
|
||
/* Give up on this scrolling if some old lines are not enabled. */
|
||
if (!current_frame->enable[i])
|
||
return 0;
|
||
old_hash[i] = line_hash_code (current_frame, i);
|
||
if (! desired_frame->enable[i])
|
||
new_hash[i] = old_hash[i];
|
||
else
|
||
new_hash[i] = line_hash_code (desired_frame, i);
|
||
|
||
if (old_hash[i] != new_hash[i])
|
||
{
|
||
changed_lines++;
|
||
unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
|
||
}
|
||
else if (i == unchanged_at_top)
|
||
unchanged_at_top++;
|
||
draw_cost[i] = line_draw_cost (desired_frame, i);
|
||
old_draw_cost[i] = line_draw_cost (current_frame, i);
|
||
}
|
||
|
||
/* If changed lines are few, don't allow preemption, don't scroll. */
|
||
if (!scroll_region_ok && changed_lines < baud_rate / 2400
|
||
|| unchanged_at_bottom == FRAME_HEIGHT (frame))
|
||
return 1;
|
||
|
||
window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
|
||
- unchanged_at_bottom);
|
||
|
||
if (scroll_region_ok)
|
||
free_at_end_vpos -= unchanged_at_bottom;
|
||
else if (memory_below_frame)
|
||
free_at_end_vpos = -1;
|
||
|
||
/* If large window, fast terminal and few lines in common between
|
||
current frame and desired frame, don't bother with i/d calc. */
|
||
if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
|
||
&& (window_size >=
|
||
10 * scrolling_max_lines_saved (unchanged_at_top,
|
||
FRAME_HEIGHT (frame) - unchanged_at_bottom,
|
||
old_hash, new_hash, draw_cost)))
|
||
return 0;
|
||
|
||
scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
|
||
draw_cost + unchanged_at_top - 1,
|
||
old_draw_cost + unchanged_at_top - 1,
|
||
old_hash + unchanged_at_top - 1,
|
||
new_hash + unchanged_at_top - 1,
|
||
free_at_end_vpos - unchanged_at_top);
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* Return the offset in its buffer of the character at location col, line
|
||
in the given window. */
|
||
int
|
||
buffer_posn_from_coords (window, col, line)
|
||
struct window *window;
|
||
int col, line;
|
||
{
|
||
int hscroll = XINT (window->hscroll);
|
||
int window_left = XFASTINT (window->left);
|
||
|
||
/* The actual width of the window is window->width less one for the
|
||
DISP_CONTINUE_GLYPH, and less one if it's not the rightmost
|
||
window. */
|
||
int window_width = window_internal_width (window) - 1;
|
||
|
||
int startp = marker_position (window->start);
|
||
|
||
/* Since compute_motion will only operate on the current buffer,
|
||
we need to save the old one and restore it when we're done. */
|
||
struct buffer *old_current_buffer = current_buffer;
|
||
struct position *posn;
|
||
|
||
current_buffer = XBUFFER (window->buffer);
|
||
|
||
/* We can't get a correct result in this case,
|
||
but at least prevent compute_motion from crashing. */
|
||
if (startp < BEGV)
|
||
startp = BEGV;
|
||
|
||
/* It would be nice if we could use FRAME_CURRENT_GLYPHS (XFRAME
|
||
(window->frame))->bufp to avoid scanning from the very top of
|
||
the window, but it isn't maintained correctly, and I'm not even
|
||
sure I will keep it. */
|
||
posn = compute_motion (startp, 0,
|
||
((window == XWINDOW (minibuf_window) && startp == BEG
|
||
? minibuf_prompt_width : 0)
|
||
+ (hscroll ? 1 - hscroll : 0)),
|
||
0,
|
||
ZV, line, col,
|
||
window_width, hscroll, 0, window);
|
||
|
||
current_buffer = old_current_buffer;
|
||
|
||
/* compute_motion considers frame points past the end of a line
|
||
to be *after* the newline, i.e. at the start of the next line.
|
||
This is reasonable, but not really what we want. So if the
|
||
result is on a line below LINE, back it up one character. */
|
||
if (posn->vpos > line)
|
||
return posn->bufpos - 1;
|
||
else
|
||
return posn->bufpos;
|
||
}
|
||
|
||
static int
|
||
count_blanks (r)
|
||
register GLYPH *r;
|
||
{
|
||
register GLYPH *p = r;
|
||
while (*p++ == SPACEGLYPH);
|
||
return p - r - 1;
|
||
}
|
||
|
||
static int
|
||
count_match (str1, str2)
|
||
GLYPH *str1, *str2;
|
||
{
|
||
register GLYPH *p1 = str1;
|
||
register GLYPH *p2 = str2;
|
||
while (*p1++ == *p2++);
|
||
return p1 - str1 - 1;
|
||
}
|
||
|
||
/* Char insertion/deletion cost vector, from term.c */
|
||
extern int *char_ins_del_vector;
|
||
|
||
#define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WIDTH((f))])
|
||
|
||
static void
|
||
update_line (frame, vpos)
|
||
register FRAME_PTR frame;
|
||
int vpos;
|
||
{
|
||
register GLYPH *obody, *nbody, *op1, *op2, *np1, *temp;
|
||
int *temp1;
|
||
int tem;
|
||
int osp, nsp, begmatch, endmatch, olen, nlen;
|
||
int save;
|
||
register struct frame_glyphs *current_frame
|
||
= FRAME_CURRENT_GLYPHS (frame);
|
||
register struct frame_glyphs *desired_frame
|
||
= FRAME_DESIRED_GLYPHS (frame);
|
||
|
||
if (desired_frame->highlight[vpos]
|
||
!= (current_frame->enable[vpos] && current_frame->highlight[vpos]))
|
||
{
|
||
change_line_highlight (desired_frame->highlight[vpos], vpos,
|
||
(current_frame->enable[vpos] ?
|
||
current_frame->used[vpos] : 0));
|
||
current_frame->enable[vpos] = 0;
|
||
}
|
||
else
|
||
reassert_line_highlight (desired_frame->highlight[vpos], vpos);
|
||
|
||
if (! current_frame->enable[vpos])
|
||
{
|
||
olen = 0;
|
||
}
|
||
else
|
||
{
|
||
obody = current_frame->glyphs[vpos];
|
||
olen = current_frame->used[vpos];
|
||
if (! current_frame->highlight[vpos])
|
||
{
|
||
if (!must_write_spaces)
|
||
while (olen > 0 && obody[olen - 1] == SPACEGLYPH)
|
||
olen--;
|
||
}
|
||
else
|
||
{
|
||
/* For an inverse-video line, remember we gave it
|
||
spaces all the way to the frame edge
|
||
so that the reverse video extends all the way across. */
|
||
|
||
while (olen < FRAME_WIDTH (frame) - 1)
|
||
obody[olen++] = SPACEGLYPH;
|
||
}
|
||
}
|
||
|
||
/* One way or another, this will enable the line being updated. */
|
||
current_frame->enable[vpos] = 1;
|
||
current_frame->used[vpos] = desired_frame->used[vpos];
|
||
current_frame->highlight[vpos] = desired_frame->highlight[vpos];
|
||
current_frame->bufp[vpos] = desired_frame->bufp[vpos];
|
||
|
||
#ifdef HAVE_WINDOW_SYSTEM
|
||
if (FRAME_WINDOW_P (frame))
|
||
{
|
||
current_frame->pix_width[vpos]
|
||
= current_frame->used[vpos]
|
||
* FONT_WIDTH (FRAME_FONT (frame));
|
||
current_frame->pix_height[vpos]
|
||
= FRAME_LINE_HEIGHT (frame);
|
||
}
|
||
#endif /* HAVE_WINDOW_SYSTEM */
|
||
|
||
if (!desired_frame->enable[vpos])
|
||
{
|
||
nlen = 0;
|
||
goto just_erase;
|
||
}
|
||
|
||
nbody = desired_frame->glyphs[vpos];
|
||
nlen = desired_frame->used[vpos];
|
||
|
||
/* Pretend trailing spaces are not there at all,
|
||
unless for one reason or another we must write all spaces. */
|
||
if (! desired_frame->highlight[vpos])
|
||
{
|
||
if (!must_write_spaces)
|
||
/* We know that the previous character byte contains 0. */
|
||
while (nbody[nlen - 1] == SPACEGLYPH)
|
||
nlen--;
|
||
}
|
||
else
|
||
{
|
||
/* For an inverse-video line, give it extra trailing spaces
|
||
all the way to the frame edge
|
||
so that the reverse video extends all the way across. */
|
||
|
||
while (nlen < FRAME_WIDTH (frame) - 1)
|
||
nbody[nlen++] = SPACEGLYPH;
|
||
}
|
||
|
||
/* If there's no i/d char, quickly do the best we can without it. */
|
||
if (!char_ins_del_ok)
|
||
{
|
||
int i,j;
|
||
|
||
#if 0
|
||
if (FRAME_X_P (frame))
|
||
{
|
||
/* Under X, erase everything we are going to rewrite,
|
||
and rewrite everything from the first char that's changed.
|
||
This is part of supporting fonts like Courier
|
||
whose chars can overlap outside the char width. */
|
||
for (i = 0; i < nlen; i++)
|
||
if (i >= olen || nbody[i] != obody[i])
|
||
break;
|
||
|
||
cursor_to (vpos, i);
|
||
if (i != olen)
|
||
clear_end_of_line (olen);
|
||
write_glyphs (nbody + i, nlen - i);
|
||
}
|
||
else
|
||
{}
|
||
#endif /* 0 */
|
||
for (i = 0; i < nlen; i++)
|
||
{
|
||
if (i >= olen || nbody[i] != obody[i]) /* A non-matching char. */
|
||
{
|
||
cursor_to (vpos, i);
|
||
for (j = 1; (i + j < nlen &&
|
||
(i + j >= olen || nbody[i+j] != obody[i+j]));
|
||
j++);
|
||
|
||
/* Output this run of non-matching chars. */
|
||
write_glyphs (nbody + i, j);
|
||
i += j - 1;
|
||
|
||
/* Now find the next non-match. */
|
||
}
|
||
}
|
||
|
||
/* Clear the rest of the line, or the non-clear part of it. */
|
||
if (olen > nlen)
|
||
{
|
||
cursor_to (vpos, nlen);
|
||
clear_end_of_line (olen);
|
||
}
|
||
|
||
/* Exchange contents between current_frame and new_frame. */
|
||
temp = desired_frame->glyphs[vpos];
|
||
desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
|
||
current_frame->glyphs[vpos] = temp;
|
||
|
||
/* Exchange charstarts between current_frame and new_frame. */
|
||
temp1 = desired_frame->charstarts[vpos];
|
||
desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
|
||
current_frame->charstarts[vpos] = temp1;
|
||
|
||
return;
|
||
}
|
||
|
||
if (!olen)
|
||
{
|
||
nsp = (must_write_spaces || desired_frame->highlight[vpos])
|
||
? 0 : count_blanks (nbody);
|
||
if (nlen > nsp)
|
||
{
|
||
cursor_to (vpos, nsp);
|
||
write_glyphs (nbody + nsp, nlen - nsp);
|
||
}
|
||
|
||
/* Exchange contents between current_frame and new_frame. */
|
||
temp = desired_frame->glyphs[vpos];
|
||
desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
|
||
current_frame->glyphs[vpos] = temp;
|
||
|
||
/* Exchange charstarts between current_frame and new_frame. */
|
||
temp1 = desired_frame->charstarts[vpos];
|
||
desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
|
||
current_frame->charstarts[vpos] = temp1;
|
||
|
||
return;
|
||
}
|
||
|
||
obody[olen] = 1;
|
||
save = nbody[nlen];
|
||
nbody[nlen] = 0;
|
||
|
||
/* Compute number of leading blanks in old and new contents. */
|
||
osp = count_blanks (obody);
|
||
if (!desired_frame->highlight[vpos])
|
||
nsp = count_blanks (nbody);
|
||
else
|
||
nsp = 0;
|
||
|
||
/* Compute number of matching chars starting with first nonblank. */
|
||
begmatch = count_match (obody + osp, nbody + nsp);
|
||
|
||
/* Spaces in new match implicit space past the end of old. */
|
||
/* A bug causing this to be a no-op was fixed in 18.29. */
|
||
if (!must_write_spaces && osp + begmatch == olen)
|
||
{
|
||
np1 = nbody + nsp;
|
||
while (np1[begmatch] == SPACEGLYPH)
|
||
begmatch++;
|
||
}
|
||
|
||
/* Avoid doing insert/delete char
|
||
just cause number of leading spaces differs
|
||
when the following text does not match. */
|
||
if (begmatch == 0 && osp != nsp)
|
||
osp = nsp = min (osp, nsp);
|
||
|
||
/* Find matching characters at end of line */
|
||
op1 = obody + olen;
|
||
np1 = nbody + nlen;
|
||
op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
|
||
while (op1 > op2 && op1[-1] == np1[-1])
|
||
{
|
||
op1--;
|
||
np1--;
|
||
}
|
||
endmatch = obody + olen - op1;
|
||
|
||
/* Put correct value back in nbody[nlen].
|
||
This is important because direct_output_for_insert
|
||
can write into the line at a later point.
|
||
If this screws up the zero at the end of the line, re-establish it. */
|
||
nbody[nlen] = save;
|
||
obody[olen] = 0;
|
||
|
||
/* tem gets the distance to insert or delete.
|
||
endmatch is how many characters we save by doing so.
|
||
Is it worth it? */
|
||
|
||
tem = (nlen - nsp) - (olen - osp);
|
||
if (endmatch && tem
|
||
&& (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
|
||
endmatch = 0;
|
||
|
||
/* nsp - osp is the distance to insert or delete.
|
||
If that is nonzero, begmatch is known to be nonzero also.
|
||
begmatch + endmatch is how much we save by doing the ins/del.
|
||
Is it worth it? */
|
||
|
||
if (nsp != osp
|
||
&& (!char_ins_del_ok
|
||
|| begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
|
||
{
|
||
begmatch = 0;
|
||
endmatch = 0;
|
||
osp = nsp = min (osp, nsp);
|
||
}
|
||
|
||
/* Now go through the line, inserting, writing and
|
||
deleting as appropriate. */
|
||
|
||
if (osp > nsp)
|
||
{
|
||
cursor_to (vpos, nsp);
|
||
delete_glyphs (osp - nsp);
|
||
}
|
||
else if (nsp > osp)
|
||
{
|
||
/* If going to delete chars later in line
|
||
and insert earlier in the line,
|
||
must delete first to avoid losing data in the insert */
|
||
if (endmatch && nlen < olen + nsp - osp)
|
||
{
|
||
cursor_to (vpos, nlen - endmatch + osp - nsp);
|
||
delete_glyphs (olen + nsp - osp - nlen);
|
||
olen = nlen - (nsp - osp);
|
||
}
|
||
cursor_to (vpos, osp);
|
||
insert_glyphs ((char *)0, nsp - osp);
|
||
}
|
||
olen += nsp - osp;
|
||
|
||
tem = nsp + begmatch + endmatch;
|
||
if (nlen != tem || olen != tem)
|
||
{
|
||
cursor_to (vpos, nsp + begmatch);
|
||
if (!endmatch || nlen == olen)
|
||
{
|
||
/* If new text being written reaches right margin,
|
||
there is no need to do clear-to-eol at the end.
|
||
(and it would not be safe, since cursor is not
|
||
going to be "at the margin" after the text is done) */
|
||
if (nlen == FRAME_WIDTH (frame))
|
||
olen = 0;
|
||
write_glyphs (nbody + nsp + begmatch, nlen - tem);
|
||
|
||
#ifdef obsolete
|
||
|
||
/* the following code loses disastrously if tem == nlen.
|
||
Rather than trying to fix that case, I am trying the simpler
|
||
solution found above. */
|
||
|
||
/* If the text reaches to the right margin,
|
||
it will lose one way or another (depending on AutoWrap)
|
||
to clear to end of line after outputting all the text.
|
||
So pause with one character to go and clear the line then. */
|
||
if (nlen == FRAME_WIDTH (frame) && fast_clear_end_of_line && olen > nlen)
|
||
{
|
||
/* endmatch must be zero, and tem must equal nsp + begmatch */
|
||
write_glyphs (nbody + tem, nlen - tem - 1);
|
||
clear_end_of_line (olen);
|
||
olen = 0; /* Don't let it be cleared again later */
|
||
write_glyphs (nbody + nlen - 1, 1);
|
||
}
|
||
else
|
||
write_glyphs (nbody + nsp + begmatch, nlen - tem);
|
||
#endif /* OBSOLETE */
|
||
|
||
}
|
||
else if (nlen > olen)
|
||
{
|
||
write_glyphs (nbody + nsp + begmatch, olen - tem);
|
||
insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
|
||
olen = nlen;
|
||
}
|
||
else if (olen > nlen)
|
||
{
|
||
write_glyphs (nbody + nsp + begmatch, nlen - tem);
|
||
delete_glyphs (olen - nlen);
|
||
olen = nlen;
|
||
}
|
||
}
|
||
|
||
just_erase:
|
||
/* If any unerased characters remain after the new line, erase them. */
|
||
if (olen > nlen)
|
||
{
|
||
cursor_to (vpos, nlen);
|
||
clear_end_of_line (olen);
|
||
}
|
||
|
||
/* Exchange contents between current_frame and new_frame. */
|
||
temp = desired_frame->glyphs[vpos];
|
||
desired_frame->glyphs[vpos] = current_frame->glyphs[vpos];
|
||
current_frame->glyphs[vpos] = temp;
|
||
|
||
/* Exchange charstarts between current_frame and new_frame. */
|
||
temp1 = desired_frame->charstarts[vpos];
|
||
desired_frame->charstarts[vpos] = current_frame->charstarts[vpos];
|
||
current_frame->charstarts[vpos] = temp1;
|
||
}
|
||
|
||
/* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
|
||
session's frames, frame names, buffers, buffer-read-only flags, and
|
||
buffer-modified-flags, and a trailing sentinel (so we don't need to
|
||
add length checks). */
|
||
static Lisp_Object frame_and_buffer_state;
|
||
|
||
DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
|
||
Sframe_or_buffer_changed_p, 0, 0, 0,
|
||
"Return non-nil if the frame and buffer state appears to have changed.\n\
|
||
The state variable is an internal vector containing all frames and buffers,\n\
|
||
aside from buffers whose names start with space,\n\
|
||
along with the buffers' read-only and modified flags, which allows a fast\n\
|
||
check to see whether the menu bars might need to be recomputed.\n\
|
||
If this function returns non-nil, it updates the internal vector to reflect\n\
|
||
the current state.\n")
|
||
()
|
||
{
|
||
Lisp_Object tail, frame, buf;
|
||
Lisp_Object *vecp;
|
||
int n;
|
||
|
||
vecp = XVECTOR (frame_and_buffer_state)->contents;
|
||
FOR_EACH_FRAME (tail, frame)
|
||
{
|
||
if (!EQ (*vecp++, frame))
|
||
goto changed;
|
||
if (!EQ (*vecp++, XFRAME (frame)->name))
|
||
goto changed;
|
||
}
|
||
/* Check that the buffer info matches.
|
||
No need to test for the end of the vector
|
||
because the last element of the vector is lambda
|
||
and that will always cause a mismatch. */
|
||
for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
|
||
{
|
||
buf = XCONS (XCONS (tail)->car)->cdr;
|
||
/* Ignore buffers that aren't included in buffer lists. */
|
||
if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
|
||
continue;
|
||
if (!EQ (*vecp++, buf))
|
||
goto changed;
|
||
if (!EQ (*vecp++, XBUFFER (buf)->read_only))
|
||
goto changed;
|
||
if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
|
||
goto changed;
|
||
}
|
||
/* Detect deletion of a buffer at the end of the list. */
|
||
if (*vecp == Qlambda)
|
||
return Qnil;
|
||
changed:
|
||
/* Start with 1 so there is room for at least one lambda at the end. */
|
||
n = 1;
|
||
FOR_EACH_FRAME (tail, frame)
|
||
n += 2;
|
||
for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
|
||
n += 3;
|
||
/* Reallocate the vector if it's grown, or if it's shrunk a lot. */
|
||
if (n > XVECTOR (frame_and_buffer_state)->size
|
||
|| n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
|
||
/* Add 20 extra so we grow it less often. */
|
||
frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
|
||
vecp = XVECTOR (frame_and_buffer_state)->contents;
|
||
FOR_EACH_FRAME (tail, frame)
|
||
{
|
||
*vecp++ = frame;
|
||
*vecp++ = XFRAME (frame)->name;
|
||
}
|
||
for (tail = Vbuffer_alist; CONSP (tail); tail = XCONS (tail)->cdr)
|
||
{
|
||
buf = XCONS (XCONS (tail)->car)->cdr;
|
||
/* Ignore buffers that aren't included in buffer lists. */
|
||
if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
|
||
continue;
|
||
*vecp++ = buf;
|
||
*vecp++ = XBUFFER (buf)->read_only;
|
||
*vecp++ = Fbuffer_modified_p (buf);
|
||
}
|
||
/* Fill up the vector with lambdas (always at least one). */
|
||
*vecp++ = Qlambda;
|
||
while (vecp - XVECTOR (frame_and_buffer_state)->contents
|
||
< XVECTOR (frame_and_buffer_state)->size)
|
||
*vecp++ = Qlambda;
|
||
/* Make sure we didn't overflow the vector. */
|
||
if (vecp - XVECTOR (frame_and_buffer_state)->contents
|
||
> XVECTOR (frame_and_buffer_state)->size)
|
||
abort ();
|
||
return Qt;
|
||
}
|
||
|
||
DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
|
||
1, 1, "FOpen termscript file: ",
|
||
"Start writing all terminal output to FILE as well as the terminal.\n\
|
||
FILE = nil means just close any termscript file currently open.")
|
||
(file)
|
||
Lisp_Object file;
|
||
{
|
||
if (termscript != 0) fclose (termscript);
|
||
termscript = 0;
|
||
|
||
if (! NILP (file))
|
||
{
|
||
file = Fexpand_file_name (file, Qnil);
|
||
termscript = fopen (XSTRING (file)->data, "w");
|
||
if (termscript == 0)
|
||
report_file_error ("Opening termscript", Fcons (file, Qnil));
|
||
}
|
||
return Qnil;
|
||
}
|
||
|
||
|
||
#ifdef SIGWINCH
|
||
SIGTYPE
|
||
window_change_signal (signalnum) /* If we don't have an argument, */
|
||
int signalnum; /* some compilers complain in signal calls. */
|
||
{
|
||
int width, height;
|
||
extern int errno;
|
||
int old_errno = errno;
|
||
|
||
get_frame_size (&width, &height);
|
||
|
||
/* The frame size change obviously applies to a termcap-controlled
|
||
frame. Find such a frame in the list, and assume it's the only
|
||
one (since the redisplay code always writes to stdout, not a
|
||
FILE * specified in the frame structure). Record the new size,
|
||
but don't reallocate the data structures now. Let that be done
|
||
later outside of the signal handler. */
|
||
|
||
{
|
||
Lisp_Object tail, frame;
|
||
|
||
FOR_EACH_FRAME (tail, frame)
|
||
{
|
||
if (FRAME_TERMCAP_P (XFRAME (frame)))
|
||
{
|
||
change_frame_size (XFRAME (frame), height, width, 0, 1);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
signal (SIGWINCH, window_change_signal);
|
||
errno = old_errno;
|
||
}
|
||
#endif /* SIGWINCH */
|
||
|
||
|
||
/* Do any change in frame size that was requested by a signal. */
|
||
|
||
do_pending_window_change ()
|
||
{
|
||
/* If window_change_signal should have run before, run it now. */
|
||
while (delayed_size_change)
|
||
{
|
||
Lisp_Object tail, frame;
|
||
|
||
delayed_size_change = 0;
|
||
|
||
FOR_EACH_FRAME (tail, frame)
|
||
{
|
||
FRAME_PTR f = XFRAME (frame);
|
||
|
||
int height = FRAME_NEW_HEIGHT (f);
|
||
int width = FRAME_NEW_WIDTH (f);
|
||
|
||
if (height != 0 || width != 0)
|
||
change_frame_size (f, height, width, 0, 0);
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* Change the frame height and/or width. Values may be given as zero to
|
||
indicate no change is to take place.
|
||
|
||
If DELAY is non-zero, then assume we're being called from a signal
|
||
handler, and queue the change for later - perhaps the next
|
||
redisplay. Since this tries to resize windows, we can't call it
|
||
from a signal handler. */
|
||
|
||
change_frame_size (f, newheight, newwidth, pretend, delay)
|
||
register FRAME_PTR f;
|
||
int newheight, newwidth, pretend;
|
||
{
|
||
Lisp_Object tail, frame;
|
||
if (! FRAME_WINDOW_P (f))
|
||
{
|
||
/* When using termcap, or on MS-DOS, all frames use
|
||
the same screen, so a change in size affects all frames. */
|
||
FOR_EACH_FRAME (tail, frame)
|
||
if (! FRAME_WINDOW_P (XFRAME (frame)))
|
||
change_frame_size_1 (XFRAME (frame), newheight, newwidth,
|
||
pretend, delay);
|
||
}
|
||
else
|
||
change_frame_size_1 (f, newheight, newwidth, pretend, delay);
|
||
}
|
||
|
||
static void
|
||
change_frame_size_1 (frame, newheight, newwidth, pretend, delay)
|
||
register FRAME_PTR frame;
|
||
int newheight, newwidth, pretend, delay;
|
||
{
|
||
/* If we can't deal with the change now, queue it for later. */
|
||
if (delay)
|
||
{
|
||
FRAME_NEW_HEIGHT (frame) = newheight;
|
||
FRAME_NEW_WIDTH (frame) = newwidth;
|
||
delayed_size_change = 1;
|
||
return;
|
||
}
|
||
|
||
/* This size-change overrides any pending one for this frame. */
|
||
FRAME_NEW_HEIGHT (frame) = 0;
|
||
FRAME_NEW_WIDTH (frame) = 0;
|
||
|
||
/* If an argument is zero, set it to the current value. */
|
||
if (newheight == 0)
|
||
newheight = FRAME_HEIGHT (frame);
|
||
if (newwidth == 0)
|
||
newwidth = FRAME_WIDTH (frame);
|
||
|
||
/* Round up to the smallest acceptable size. */
|
||
check_frame_size (frame, &newheight, &newwidth);
|
||
|
||
/* If we're not changing the frame size, quit now. */
|
||
if (newheight == FRAME_HEIGHT (frame)
|
||
&& newwidth == FRAME_WIDTH (frame))
|
||
return;
|
||
|
||
BLOCK_INPUT;
|
||
|
||
#ifdef MSDOS
|
||
/* We only can set screen dimensions to certain values supported
|
||
by our video hardware. Try to find the smallest size greater
|
||
or equal to the requested dimensions. */
|
||
dos_set_window_size (&newheight, &newwidth);
|
||
#endif
|
||
|
||
if (newheight != FRAME_HEIGHT (frame))
|
||
{
|
||
if (FRAME_HAS_MINIBUF_P (frame)
|
||
&& ! FRAME_MINIBUF_ONLY_P (frame))
|
||
{
|
||
/* Frame has both root and minibuffer. */
|
||
set_window_height (FRAME_ROOT_WINDOW (frame),
|
||
newheight - 1 - FRAME_MENU_BAR_LINES (frame), 0);
|
||
XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (frame))->top,
|
||
newheight - 1);
|
||
set_window_height (FRAME_MINIBUF_WINDOW (frame), 1, 0);
|
||
}
|
||
else
|
||
/* Frame has just one top-level window. */
|
||
set_window_height (FRAME_ROOT_WINDOW (frame),
|
||
newheight - FRAME_MENU_BAR_LINES (frame), 0);
|
||
|
||
if (FRAME_TERMCAP_P (frame) && !pretend)
|
||
FrameRows = newheight;
|
||
|
||
#if 0
|
||
if (frame->output_method == output_termcap)
|
||
{
|
||
frame_height = newheight;
|
||
if (!pretend)
|
||
FrameRows = newheight;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
if (newwidth != FRAME_WIDTH (frame))
|
||
{
|
||
set_window_width (FRAME_ROOT_WINDOW (frame), newwidth, 0);
|
||
if (FRAME_HAS_MINIBUF_P (frame))
|
||
set_window_width (FRAME_MINIBUF_WINDOW (frame), newwidth, 0);
|
||
|
||
if (FRAME_TERMCAP_P (frame) && !pretend)
|
||
FrameCols = newwidth;
|
||
#if 0
|
||
if (frame->output_method == output_termcap)
|
||
{
|
||
frame_width = newwidth;
|
||
if (!pretend)
|
||
FrameCols = newwidth;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
FRAME_HEIGHT (frame) = newheight;
|
||
FRAME_WIDTH (frame) = newwidth;
|
||
|
||
if (FRAME_CURSOR_X (frame) >= FRAME_WIDTH (frame))
|
||
FRAME_CURSOR_X (frame) = FRAME_WIDTH (frame) - 1;
|
||
if (FRAME_CURSOR_Y (frame) >= FRAME_HEIGHT (frame))
|
||
FRAME_CURSOR_Y (frame) = FRAME_HEIGHT (frame) - 1;
|
||
|
||
remake_frame_glyphs (frame);
|
||
calculate_costs (frame);
|
||
|
||
UNBLOCK_INPUT;
|
||
}
|
||
|
||
DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
|
||
Ssend_string_to_terminal, 1, 1, 0,
|
||
"Send STRING to the terminal without alteration.\n\
|
||
Control characters in STRING will have terminal-dependent effects.")
|
||
(string)
|
||
Lisp_Object string;
|
||
{
|
||
CHECK_STRING (string, 0);
|
||
fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, stdout);
|
||
fflush (stdout);
|
||
if (termscript)
|
||
{
|
||
fwrite (XSTRING (string)->data, 1, XSTRING (string)->size, termscript);
|
||
fflush (termscript);
|
||
}
|
||
return Qnil;
|
||
}
|
||
|
||
DEFUN ("ding", Fding, Sding, 0, 1, 0,
|
||
"Beep, or flash the screen.\n\
|
||
Also, unless an argument is given,\n\
|
||
terminate any keyboard macro currently executing.")
|
||
(arg)
|
||
Lisp_Object arg;
|
||
{
|
||
if (!NILP (arg))
|
||
{
|
||
if (noninteractive)
|
||
putchar (07);
|
||
else
|
||
ring_bell ();
|
||
fflush (stdout);
|
||
}
|
||
else
|
||
bitch_at_user ();
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
bitch_at_user ()
|
||
{
|
||
if (noninteractive)
|
||
putchar (07);
|
||
else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
|
||
error ("Keyboard macro terminated by a command ringing the bell");
|
||
else
|
||
ring_bell ();
|
||
fflush (stdout);
|
||
}
|
||
|
||
DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
|
||
"Pause, without updating display, for SECONDS seconds.\n\
|
||
SECONDS may be a floating-point value, meaning that you can wait for a\n\
|
||
fraction of a second. Optional second arg MILLISECONDS specifies an\n\
|
||
additional wait period, in milliseconds; this may be useful if your\n\
|
||
Emacs was built without floating point support.\n\
|
||
\(Not all operating systems support waiting for a fraction of a second.)")
|
||
(seconds, milliseconds)
|
||
Lisp_Object seconds, milliseconds;
|
||
{
|
||
int sec, usec;
|
||
|
||
if (NILP (milliseconds))
|
||
XSETINT (milliseconds, 0);
|
||
else
|
||
CHECK_NUMBER (milliseconds, 1);
|
||
usec = XINT (milliseconds) * 1000;
|
||
|
||
#ifdef LISP_FLOAT_TYPE
|
||
{
|
||
double duration = extract_float (seconds);
|
||
sec = (int) duration;
|
||
usec += (duration - sec) * 1000000;
|
||
}
|
||
#else
|
||
CHECK_NUMBER (seconds, 0);
|
||
sec = XINT (seconds);
|
||
#endif
|
||
|
||
#ifndef EMACS_HAS_USECS
|
||
if (sec == 0 && usec != 0)
|
||
error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
|
||
#endif
|
||
|
||
/* Assure that 0 <= usec < 1000000. */
|
||
if (usec < 0)
|
||
{
|
||
/* We can't rely on the rounding being correct if user is negative. */
|
||
if (-1000000 < usec)
|
||
sec--, usec += 1000000;
|
||
else
|
||
sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
|
||
}
|
||
else
|
||
sec += usec / 1000000, usec %= 1000000;
|
||
|
||
if (sec < 0 || (sec == 0 && usec == 0))
|
||
return Qnil;
|
||
|
||
{
|
||
Lisp_Object zero;
|
||
|
||
XSETFASTINT (zero, 0);
|
||
wait_reading_process_input (sec, usec, zero, 0);
|
||
}
|
||
|
||
/* We should always have wait_reading_process_input; we have a dummy
|
||
implementation for systems which don't support subprocesses. */
|
||
#if 0
|
||
/* No wait_reading_process_input */
|
||
immediate_quit = 1;
|
||
QUIT;
|
||
|
||
#ifdef VMS
|
||
sys_sleep (sec);
|
||
#else /* not VMS */
|
||
/* The reason this is done this way
|
||
(rather than defined (H_S) && defined (H_T))
|
||
is because the VMS preprocessor doesn't grok `defined' */
|
||
#ifdef HAVE_SELECT
|
||
EMACS_GET_TIME (end_time);
|
||
EMACS_SET_SECS_USECS (timeout, sec, usec);
|
||
EMACS_ADD_TIME (end_time, end_time, timeout);
|
||
|
||
while (1)
|
||
{
|
||
EMACS_GET_TIME (timeout);
|
||
EMACS_SUB_TIME (timeout, end_time, timeout);
|
||
if (EMACS_TIME_NEG_P (timeout)
|
||
|| !select (1, 0, 0, 0, &timeout))
|
||
break;
|
||
}
|
||
#else /* not HAVE_SELECT */
|
||
sleep (sec);
|
||
#endif /* HAVE_SELECT */
|
||
#endif /* not VMS */
|
||
|
||
immediate_quit = 0;
|
||
#endif /* no subprocesses */
|
||
|
||
return Qnil;
|
||
}
|
||
|
||
/* This is just like wait_reading_process_input, except that
|
||
it does the redisplay.
|
||
|
||
It's also much like Fsit_for, except that it can be used for
|
||
waiting for input as well. */
|
||
|
||
Lisp_Object
|
||
sit_for (sec, usec, reading, display)
|
||
int sec, usec, reading, display;
|
||
{
|
||
Lisp_Object read_kbd;
|
||
|
||
swallow_events (display);
|
||
|
||
if (detect_input_pending_run_timers (display))
|
||
return Qnil;
|
||
|
||
if (display)
|
||
redisplay_preserve_echo_area ();
|
||
|
||
if (sec == 0 && usec == 0)
|
||
return Qt;
|
||
|
||
#ifdef SIGIO
|
||
gobble_input (0);
|
||
#endif
|
||
|
||
XSETINT (read_kbd, reading ? -1 : 1);
|
||
wait_reading_process_input (sec, usec, read_kbd, display);
|
||
|
||
|
||
/* wait_reading_process_input should always be available now; it is
|
||
simulated in a simple way on systems that don't support
|
||
subprocesses. */
|
||
#if 0
|
||
/* No wait_reading_process_input available. */
|
||
immediate_quit = 1;
|
||
QUIT;
|
||
|
||
waitchannels = 1;
|
||
#ifdef VMS
|
||
input_wait_timeout (XINT (arg));
|
||
#else /* not VMS */
|
||
#ifndef HAVE_TIMEVAL
|
||
timeout_sec = sec;
|
||
select (1, &waitchannels, 0, 0, &timeout_sec);
|
||
#else /* HAVE_TIMEVAL */
|
||
timeout.tv_sec = sec;
|
||
timeout.tv_usec = usec;
|
||
select (1, &waitchannels, 0, 0, &timeout);
|
||
#endif /* HAVE_TIMEVAL */
|
||
#endif /* not VMS */
|
||
|
||
immediate_quit = 0;
|
||
#endif
|
||
|
||
return detect_input_pending () ? Qnil : Qt;
|
||
}
|
||
|
||
DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
|
||
"Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
|
||
SECONDS may be a floating-point value, meaning that you can wait for a\n\
|
||
fraction of a second. Optional second arg MILLISECONDS specifies an\n\
|
||
additional wait period, in milliseconds; this may be useful if your\n\
|
||
Emacs was built without floating point support.\n\
|
||
\(Not all operating systems support waiting for a fraction of a second.)\n\
|
||
Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
|
||
Redisplay is preempted as always if input arrives, and does not happen\n\
|
||
if input is available before it starts.\n\
|
||
Value is t if waited the full time with no input arriving.")
|
||
(seconds, milliseconds, nodisp)
|
||
Lisp_Object seconds, milliseconds, nodisp;
|
||
{
|
||
int sec, usec;
|
||
|
||
if (NILP (milliseconds))
|
||
XSETINT (milliseconds, 0);
|
||
else
|
||
CHECK_NUMBER (milliseconds, 1);
|
||
usec = XINT (milliseconds) * 1000;
|
||
|
||
#ifdef LISP_FLOAT_TYPE
|
||
{
|
||
double duration = extract_float (seconds);
|
||
sec = (int) duration;
|
||
usec += (duration - sec) * 1000000;
|
||
}
|
||
#else
|
||
CHECK_NUMBER (seconds, 0);
|
||
sec = XINT (seconds);
|
||
#endif
|
||
|
||
#ifndef EMACS_HAS_USECS
|
||
if (usec != 0 && sec == 0)
|
||
error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
|
||
#endif
|
||
|
||
return sit_for (sec, usec, 0, NILP (nodisp));
|
||
}
|
||
|
||
char *terminal_type;
|
||
|
||
/* Initialization done when Emacs fork is started, before doing stty. */
|
||
/* Determine terminal type and set terminal_driver */
|
||
/* Then invoke its decoding routine to set up variables
|
||
in the terminal package */
|
||
|
||
init_display ()
|
||
{
|
||
#ifdef HAVE_X_WINDOWS
|
||
extern int display_arg;
|
||
#endif
|
||
|
||
meta_key = 0;
|
||
inverse_video = 0;
|
||
cursor_in_echo_area = 0;
|
||
terminal_type = (char *) 0;
|
||
|
||
/* Now is the time to initialize this; it's used by init_sys_modes
|
||
during startup. */
|
||
Vwindow_system = Qnil;
|
||
|
||
/* If the user wants to use a window system, we shouldn't bother
|
||
initializing the terminal. This is especially important when the
|
||
terminal is so dumb that emacs gives up before and doesn't bother
|
||
using the window system.
|
||
|
||
If the DISPLAY environment variable is set and nonempty,
|
||
try to use X, and die with an error message if that doesn't work. */
|
||
|
||
#ifdef HAVE_X_WINDOWS
|
||
if (! display_arg)
|
||
{
|
||
char *display;
|
||
#ifdef VMS
|
||
display = getenv ("DECW$DISPLAY");
|
||
#else
|
||
display = getenv ("DISPLAY");
|
||
#endif
|
||
|
||
display_arg = (display != 0 && *display != 0);
|
||
}
|
||
|
||
if (!inhibit_window_system && display_arg)
|
||
{
|
||
Vwindow_system = intern ("x");
|
||
#ifdef HAVE_X11
|
||
Vwindow_system_version = make_number (11);
|
||
#else
|
||
Vwindow_system_version = make_number (10);
|
||
#endif
|
||
#if defined (LINUX) && defined (HAVE_LIBNCURSES)
|
||
/* In some versions of ncurses,
|
||
tputs crashes if we have not called tgetent.
|
||
So call tgetent. */
|
||
{ char b[2044]; tgetent (b, "xterm");}
|
||
#endif
|
||
return;
|
||
}
|
||
#endif /* HAVE_X_WINDOWS */
|
||
|
||
#ifdef HAVE_NTGUI
|
||
if (!inhibit_window_system)
|
||
{
|
||
Vwindow_system = intern ("win32");
|
||
Vwindow_system_version = make_number (1);
|
||
return;
|
||
}
|
||
#endif /* HAVE_NTGUI */
|
||
|
||
/* If no window system has been specified, try to use the terminal. */
|
||
if (! isatty (0))
|
||
{
|
||
fprintf (stderr, "emacs: standard input is not a tty\n");
|
||
exit (1);
|
||
}
|
||
|
||
/* Look at the TERM variable */
|
||
terminal_type = (char *) getenv ("TERM");
|
||
if (!terminal_type)
|
||
{
|
||
#ifdef VMS
|
||
fprintf (stderr, "Please specify your terminal type.\n\
|
||
For types defined in VMS, use set term /device=TYPE.\n\
|
||
For types not defined in VMS, use define emacs_term \"TYPE\".\n\
|
||
\(The quotation marks are necessary since terminal types are lower case.)\n");
|
||
#else
|
||
fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
|
||
#endif
|
||
exit (1);
|
||
}
|
||
|
||
#ifdef VMS
|
||
/* VMS DCL tends to upcase things, so downcase term type.
|
||
Hardly any uppercase letters in terminal types; should be none. */
|
||
{
|
||
char *new = (char *) xmalloc (strlen (terminal_type) + 1);
|
||
char *p;
|
||
|
||
strcpy (new, terminal_type);
|
||
|
||
for (p = new; *p; p++)
|
||
if (isupper (*p))
|
||
*p = tolower (*p);
|
||
|
||
terminal_type = new;
|
||
}
|
||
#endif
|
||
|
||
term_init (terminal_type);
|
||
|
||
remake_frame_glyphs (selected_frame);
|
||
calculate_costs (selected_frame);
|
||
|
||
/* X and Y coordinates of the cursor between updates. */
|
||
FRAME_CURSOR_X (selected_frame) = 0;
|
||
FRAME_CURSOR_Y (selected_frame) = 0;
|
||
|
||
#ifdef SIGWINCH
|
||
#ifndef CANNOT_DUMP
|
||
if (initialized)
|
||
#endif /* CANNOT_DUMP */
|
||
signal (SIGWINCH, window_change_signal);
|
||
#endif /* SIGWINCH */
|
||
}
|
||
|
||
syms_of_display ()
|
||
{
|
||
defsubr (&Sredraw_frame);
|
||
defsubr (&Sredraw_display);
|
||
defsubr (&Sframe_or_buffer_changed_p);
|
||
defsubr (&Sopen_termscript);
|
||
defsubr (&Sding);
|
||
defsubr (&Ssit_for);
|
||
defsubr (&Ssleep_for);
|
||
defsubr (&Ssend_string_to_terminal);
|
||
|
||
frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
|
||
staticpro (&frame_and_buffer_state);
|
||
|
||
Qdisplay_table = intern ("display-table");
|
||
staticpro (&Qdisplay_table);
|
||
|
||
DEFVAR_INT ("baud-rate", &baud_rate,
|
||
"*The output baud rate of the terminal.\n\
|
||
On most systems, changing this value will affect the amount of padding\n\
|
||
and the other strategic decisions made during redisplay.");
|
||
DEFVAR_BOOL ("inverse-video", &inverse_video,
|
||
"*Non-nil means invert the entire frame display.\n\
|
||
This means everything is in inverse video which otherwise would not be.");
|
||
DEFVAR_BOOL ("visible-bell", &visible_bell,
|
||
"*Non-nil means try to flash the frame to represent a bell.");
|
||
DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
|
||
"*Non-nil means no need to redraw entire frame after suspending.\n\
|
||
A non-nil value is useful if the terminal can automatically preserve\n\
|
||
Emacs's frame display when you reenter Emacs.\n\
|
||
It is up to you to set this variable if your terminal can do that.");
|
||
DEFVAR_LISP ("window-system", &Vwindow_system,
|
||
"A symbol naming the window-system under which Emacs is running\n\
|
||
\(such as `x'), or nil if emacs is running on an ordinary terminal.");
|
||
DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
|
||
"The version number of the window system in use.\n\
|
||
For X windows, this is 10 or 11.");
|
||
DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
|
||
"Non-nil means put cursor in minibuffer, at end of any message there.");
|
||
DEFVAR_LISP ("glyph-table", &Vglyph_table,
|
||
"Table defining how to output a glyph code to the frame.\n\
|
||
If not nil, this is a vector indexed by glyph code to define the glyph.\n\
|
||
Each element can be:\n\
|
||
integer: a glyph code which this glyph is an alias for.\n\
|
||
string: output this glyph using that string (not impl. in X windows).\n\
|
||
nil: this glyph mod 256 is char code to output,\n\
|
||
and this glyph / 256 is face code for X windows (see `face-id').");
|
||
Vglyph_table = Qnil;
|
||
|
||
DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
|
||
"Display table to use for buffers that specify none.\n\
|
||
See `buffer-display-table' for more information.");
|
||
Vstandard_display_table = Qnil;
|
||
|
||
/* Initialize `window-system', unless init_display already decided it. */
|
||
#ifdef CANNOT_DUMP
|
||
if (noninteractive)
|
||
#endif
|
||
{
|
||
Vwindow_system = Qnil;
|
||
Vwindow_system_version = Qnil;
|
||
}
|
||
}
|